@migueldeicaza So if I'm reading this right (written about 10 lines of Swift in my career 🙃) you're treating the display as one giant quad and doing all the fun stuff in the fragment stage? That's awesome, and congrats on the new release!
Big congrats to everyone at @DSDambuster for shipping @deadislandgame - it’s been through a special brand of development hell, but awesome for it to finally see the light of day!
Definitely improved since the build I last worked on… seven years ago 🙃
After suffering through the process of building a game prototype in Unity, we burned out - hard. Current #gamedev tools just don't value a collaborative, design-first approach.
So, against all sensible advice, we're building a game engine for #indiedev 🤪 https://t.co/d9xO2IU6cz
@SilverSober The less confident cousin of “I feel fine, don’t see why I need to take these any more” which this idiot experiences at least annually 🤪
I’ve had pretty good luck in the past with emergency dispensing but your mileage may vary, like everything health-related in the UK…