REVIVAL-IS-BACK ! #savethegame
(see what I did there, have fun with the vc lol)
Today, Revival released a much needed updated for Stability, Performance, and to lay the groundwork for future Revival Updates! This update also allows us to publicly release once again for EVERYONE.
Here's everything we've released the past weeks and are releasing today:
- New Servers! We now offer NA-East, NA-West, and Central. Europe & Oceania are also supported. We automatically geo-locate you to your closest servers, just like 2K.
- Voice Chat in-game
- Fixed Cosmetic Exploits, Name Spoofing, and greatly improved Anticheating. 98% Daily Banwave Accuracy, for an average of 88 Bans a day with a 2,000 User AVG.
- Improved Gameplay Rendering & Performance.
- 2x Rep in Old Town & Rivet City for encouragement in that affiliation.
- Taz Face & Facial Customization for Supporters.
- Tacky and Fun Halloween Clothes and Outfits.
- Skip College & Cutscenes.
- Viewing Badge Progression in MyCareer!
- Improved Defensive Mechanics to prevent abusive mechanics. (stealing, pulling causing delay)
and More!
Download it today here, https://t.co/8e7jvYJKMu
See you all this weekend for our first ever Event.
@choc They DMCA & C&D’d everything good that came from this community this year, killing their own community’s support and then every cheat vendor alive has had 0 action taken against them.
We don’t, we explicitly tell you to bring Patch 10 of Steam’s NBA 2K17. Although their anti-drm on older games sucks and users bypass it with ease.
Not only that, the game isn’t purchasable anywhere, it’s entirely delisted. Despite us telling everyone to get it legit, they’re going to get it by any means possible and since they refuse to buy an $80 2K17 G2A Key, they opted for piracy.
REVIVAL-IS-BACK ! #savethegame
(see what I did there, have fun with the vc lol)
Today, Revival released a much needed updated for Stability, Performance, and to lay the groundwork for future Revival Updates! This update also allows us to publicly release once again for EVERYONE.
Here's everything we've released the past weeks and are releasing today:
- New Servers! We now offer NA-East, NA-West, and Central. Europe & Oceania are also supported. We automatically geo-locate you to your closest servers, just like 2K.
- Voice Chat in-game
- Fixed Cosmetic Exploits, Name Spoofing, and greatly improved Anticheating. 98% Daily Banwave Accuracy, for an average of 88 Bans a day with a 2,000 User AVG.
- Improved Gameplay Rendering & Performance.
- 2x Rep in Old Town & Rivet City for encouragement in that affiliation.
- Taz Face & Facial Customization for Supporters.
- Tacky and Fun Halloween Clothes and Outfits.
- Skip College & Cutscenes.
- Viewing Badge Progression in MyCareer!
- Improved Defensive Mechanics to prevent abusive mechanics. (stealing, pulling causing delay)
and More!
Download it today here, https://t.co/8e7jvYJKMu
See you all this weekend for our first ever Event.
Love that there's more awareness about the outdated tech 2K has been using. It should've been tossed out once PS4 hit the shelves in my honest opinion, that's how ancient this tech was built to run on. The world has advanced way passed it for the most part.
I do understand the implications that come with the simulation system they're using and that latency is a trillion dollar issue. But there's so much better alternatives now in 2026. It'd take them merely months to toss it out, that's nothing for game development and is probably preferred at this point than new features.
We’ve shipped out some too aggressive anticheat checks to prevent users from tampering.
We’ve had a massive influx of users after going free and to compensate for the volume of support we automated bunch of factors that involve taking action against cheaters.
Although the ban ISN’T false, it’s a bit too harsh so we’re correcting some offenses to correspond with how we approach exploiters & cheaters.
@HARDHEAD7WD You cant even say this out loud without it not making sense. 22 Pages? i mean how else did they get the awareness of the issues in their game? did it get spawned in?
2K features 2 modes in Lockstep, "Relaxed" and "Strict"
2K Releases runs their games in Strict, Relaxed allows for tampering inputs since the relay server isn't there to stop desync and other potentially malicious functionality.
Relaxed "feels better and like mycourt" but then you get weird disconnects, inconsistent connections, and horrible overall stability for a large range of matches.
No idea what 'slums 19' is doing nor if the server location is just simply closer to you, but that's our response.
Let's talk about 2K! We're noticing the narrative around community server projects having "delay" so let's deep dive with Revival about how 2K's servers work and why Delay will never be eliminated, specifically for in-gameplay networking.
2K has been using a familiar networking protocol called the "Lockstep Engine" for online gameplay since 2K14 (that's as far as we looked.) This engine is still in effect in 2K's recent titles. The main topic we're gonna be touching on is DELAY. It's also part of why we've been capped at 30-60FPS on 2K Titles since the beginning of time. Despite hardware getting way better.
Delay is infamous on NBA 2K14 -> NBA 2K27. All of 2k's games give their users up to 100ms of input delay by DEFAULT. Here's how it works with our demonstration.
Read More Here: https://t.co/OawMCE1wa9
We haven't modified any of 2K17, we've improved some legacy issues with rendering causing screen tearing since the game FPS cap is 60 and most users are above that refresh rate surprisingly.
Experimenting with the current net-code is very hard with RE-driven development. It's gotta be optimal and we need to learn how the game itself allows for any modification and what changes we'd likely have to make IF we want to make any. We're doing this all for free, i'm not sure if we'll be making the effort to improve the engine ourselves unfortunately.