🚀 POGs are BACK – and on the blockchain!
Beamable & @PogDigital are reviving the 90s classic with POG Battle, a Web3-powered game where you can flip, collect & own digital POG:
🔥 250K+ games played
💰 $1.2B worth of POGs used in battles
🎟️ Claim your free GDC Beamable POG now: https://t.co/ril8pfqjDa
Old-school fun meets new-school tech. Are you ready to SLAM?
🚀 Beamable Hub: Gamified, Engaging & Built for the Future of DePIN Gaming!
The Beamable Network isn’t just growing - it’s evolving! Beamable Hub is more than a community - it’s a gamified experience where developers, node operators & Web3 enthusiasts can earn, compete & connect.
🔥 What makes it different?
🎯 Missions & Challenges – Complete tasks & earn rewards
🏆 Leaderboards & Achievements – Climb the ranks
🎟️ NFTs & Digital Collectibles – Unlock exclusive perks
🔗 Referral Incentives – Grow the network & get rewarded
📱 Mobile-Friendly, Discord & Web Integration – Stay engaged anywhere
This isn’t just another forum - it’s the future of decentralized gaming communities.
💡 Join today → https://t.co/CCaQrKm0o0
Fact: Outages directly affect revenue.
For half of large-sized studios, that could be costing 5% or more per month.
If only there were a way to eliminate the need to depend on a single provider...
Nobody gets into game development dreaming about server management.
You want to build worlds. Create fun mechanics. Focus on making great games.
Your infrastructure should just work.
That's why we're building this - so you can stop babysitting servers and get back to the good stuff.
Developers have a major problem with infrastructure right now:
❌ $150k startup costs
❌ Months of setup time
❌ Endless maintenance
But the real issue?
All that custom code and tools you build stay locked in your project.
We built the marketplace to fix this.
Take the tools you make for your game - monetize them, share them, help other devs skip the hassle you went through.
What are devs sharing? Real infrastructure solutions:
- Custom LiveOps systems
- Unity-native backend tools
- Community features
- Player analytics
- Commerce integrations
Everything works natively in Unity with C#. Build your tool, test it in your game, put it on the marketplace. No extra platforms or languages needed.
The infrastructure runs on our decentralized network, so tools scale automatically. Devs get paid when others use their work, games launch faster, and infrastructure costs drop.
This isn't theoretical - studios are cutting development time by 85% and reducing costs by 70% using marketplace tools. Real numbers from real games running right now.
Want to see what tools are available? Or ready to share something you've built? Hit us up.
MINTangible x KOR Protocol - simplifying IP licensing onchain
Led by a team of legal, licensing and blockchain experts, @MINTangible_io is building a state-of-the-art licensing module on KOR Protocol.
Learn more at: https://t.co/FDLr4SFBrC
Join us and @DeepBookonSui for an exclusive discussion on what’s next for decentralized infrastructure & finance on @SuiNetwork. Don’t miss it!
🗓️ March 18th, 12PM EST
📍https://t.co/tzXWYSEq5j