Dear Appraisers,
Thank you for the feedback. It matters to us.
Neverness to Everness is built on human creativity. The characters, stories, and world you experience are the work of artists, writers, and designers. AI-assisted tools were used only on a small number of background and environmental assets, not on the characters or stories that define this game.
We're already reviewing and reworking the flagged assets: "Clear Skies in Summer" and "Pink Paws Heist".
Your feedback shapes this game, so please keep it coming. We're listening, and we're committed to delivering the quality you deserve.
Sincerely,
The NTE Team
@NTE_GL Honestly i don't get the hate for using a bit of AI... it's in your everyday lives and won't go away by a bit of hating... does it make the game unplayable? No.
This game is honestly really fun and if you hate it because of AI. Then this game isn't for you and just be silent. Ty
I normally don't respond to stuff like this. When I see negative posts from people who have no idea what its like to live a life with PI. There are so many people out there living with primary immune deficiency. So many people who cannot leave their homes or their beds. So many people who struggle to find a normal life struggle to do the most basic human things.
I got lucky enough to have a community that supported me. They helped me crawl out of a deep hole that I feared I could never get out of. Without them I would not be here today. I also got lucky to have found such a wonderful friend who isn't afraid to do cringe silly stuff that may seem weird to some but to me it means the world. Now I am finally able to do things I never thought I would ever get to do.
If i can just give one person with my disease or any other debilitating illness out there a bit of hope and a bit of happiness. I am happy. Please know you are not alone and somehow you too can find a way to take back your life and live your life your way. Donate plasma if you can and support the @immunedeficienC if you can.
Thank you everyone for being a light in my life.
MAX WILL WIN IN AUSTIN 🕯️🕯️🕯️🕯️🕯️
MAX WILL WIN IN AUSTIN 🕯️🕯️🕯️🕯️🕯️
MAX WILL WIN IN AUSTIN 🕯️🕯️🕯️🕯️🕯️
MAX WILL WIN IN AUSTIN 🕯️🕯️🕯️🕯️🕯️
MAX WILL WIN IN AUSTIN 🕯️🕯️🕯️🕯️🕯️
MAX WILL WIN IN AUSTIN 🕯️🕯️🕯️🕯️🕯️
MAX WILL WIN IN AUSTIN 🕯️🕯️🕯️🕯️🕯️
EVERYBODY MAKE SURE TO PLAY IN THE OPEN MOSHPIT PLAYLIST WITH REDUCED SBMM SO THAT ACTIVISION CAN SEE THAT DRASTICALLY REDUCED SBMM NEEDS TO STAY!
#BlackOps7
Share your feedback with us by using #BO7Beta and tagging @Treyarch on social! 🫡
Your input will be critical to making #BlackOps7 the best it can be, and the team has already implemented recent feedback from last week's MP Reveal and Call of Duty: NEXT.
#BO7Beta@Treyarch
Started playing the beta yesterday and the biggest problem that i have is that the visual clutter can be a bit overbearing. It feels impossible to see especially when moving from a lighter place to a darker place.
Other then that, really like the game!