A few big features I want to integrate into my game engine before I open up the repo on gh:
- Skyboxes (possibly THREE's built-in sky.js)
- Better editor gizmos (rotation, drag)
- GLTF animation clips
- SFX and music
- Save files (maybe through IndexedDB)
@BenHomebrew@Blender I used Opus 4.8 through the claude CLI. Just the standard MCP server: https://t.co/2N2YF0AtuQ
Claude also walked me through how to set it up