@halbuildsgames No, Roblox doesn't provide this built-in. My entire hitbox system is custom-built from scratch - velocity prediction, lag compensation, and server validation. Roblox has basic networking but slow replication, requiring combat devs to build custom solutions.
My hitbox system before velocity prediction vs after. The difference in hit accuracy with lag is night and day. Completely server authoritative with zero reliance on client data beyond basic replication.
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