Shuhei Yoshida says Japan Studio was closed down because PlayStation wanted AAA games, not AA games, and Japan Studio was unable to scale up
“Players from around the world have said that it's unbelievable that Sony would shut down Japan Studio. Japan Studio released loads of games, creative games, didn't it? At that time I was saying something similar.”
"At that time, as the head of development, I was worried about [Keiichiro] Toyama [creator of Silent Hill] and the other Japanese developers at Japan Studio. But while they came up with a lot of creative ideas, the games they made weren't big in scale. What we call AA games are a perfect fit for the PlayStation Vita, but we were slowly shifting to AAA on the PS4 and PS5, and sometimes it's difficult to scale up like that."
"As a company, PlayStation wanted to drive hardware sales with games like God of War and Uncharted, because that's the kind of game that's in demand. It's hard for Japan Studio to launch a new series on console."
He urges players who loved Japan Studio to support the creators that worked there’s new games like Slitterhead and Ratatan.
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