Most crypto games turn into whoever pays the most wins.
Rivalgrid is a fourteen day war where nothing for sale adds strength. Here's one War Room season against the game's houses, in under two minutes.
$GRID CA: EL1AK942y4d2QNsKUU7tqKKWgcCb9xjazxTRQKGRpump
The best part of NFT season was never the mint. It was picking a side, putting it in your bio and defending it in every reply.
Rivalgrid brings that back: Forge, Ghost or Tide, one crown, and every argument settled by a sum anyone can check.
https://t.co/XiakhLxHBJ
Three houses, one triangle.
Forge, Ghost and Tide each bring a commander, a seat and an edge.
Spearmen beat riders. Riders beat archers. Archers beat spearmen. Win the matchup and your number doubles.
No hidden dice. Every battle is a sum.
How a day works:
Dawn: your stores fill from villagers and the places you hold.
Morning: five orders. Build, train, march, scout.
Dusk: every house moves at once.
Night: the report shows every battle, line by line.
Fourteen days, then the crown.
Fortnite never sold a better gun. It sold the look, and that became one of the biggest economies in gaming.
$GRID is built the same way: it never buys strength in Rivalgrid, it buys how your house looks while it wins. π‘οΈ
The War Room is free to play now.
Pick a house, give five orders, read the report at dusk. Fourteen days against two rival houses, saved on your device with a replay of every day.
No wallet, no sign up. Take the crown: https://t.co/XiakhLxHBJ
Seven squads against four and a wall, from a recorded War Room season. Each side won one matchup and doubled it. Count it yourself: https://t.co/XiakhLx9Mb
Most crypto games end the same way: whoever pays the most wins.
This is one real recorded Rivalgrid season, day 1 to the crown. A tie at Ashford Mill, a loss at Mistmere, 50 against 37 at the Crown Keep, and a win by one renown.
CA: EL1AK942y4d2QNsKUU7tqKKWgcCb9xjazxTRQKGRpump
So what is $GRID for?
When a ranked season ends, the top players, the champion house, house leaders and four title holders are rewarded in $GRID.
It also opens banners, frames, skins, names, scenarios, council seats and the replay vault. None of it changes a battle sum.
The War Room is free to play now.
You against two rival houses, fourteen days, one day at a time. Every day is saved on your device with a replay you can scrub through.
One real Rivalgrid season: House Forge at Knight difficulty, recorded straight from the War Room. Every number here is from the report.
Day 1, Ashford Mill: 6 against 6 in the open. Neither side gives way and both armies turn back.
Most onchain games need a wallet before you can even look.
The Rivalgrid War Room needs nothing. No wallet, no sign up, free to play now at https://t.co/XiakhLxHBJ
The banners are up. The houses are choosing sides.
Rivalgrid is almost here: fourteen days of war, five orders a day, and nothing for sale adds strength.
Forge, Ghost or Tide. Pick now, you will need it soon. $GRID
The War Room is free to play now.
Pick a house, give five orders, read the report at dusk. Fourteen days against two rival houses, saved on your device with a replay of every day.
No wallet, no sign up. Take the crown.