@rockpapershot A quick glance at the top-rated games of the year would seem to disabuse the notion that smaller and more interesting games can't score well.
And let's not overlook that it's not metacritic doing the reviews, just aggregating them. If they didn't, someone else likely would.
@MatPiscatella The segment of the market that both want new games every month and are willing and able to pay for them is a pretty small niche.
How small? I would love to know, but I'm a designer damnit, not an analyst.
@winnersusedrugs Thanks for publishing ๐
I feel like that core point helps explain so much of our industry, like "How can an industry make so many tens of billions in revenue, yet new projects are struggling for funding?"
๐ฃThanks for 100k! ๐ฃ
Overwhelmed to discover that we reached 100,000 wishlists overnight for Into the Dead: Our Darkest Days. Grateful for each and every one of you. Looking forward to sharing our demo with you this October.
https://t.co/xavHVPgtcm
๐ข BIG ANNOUNCEMENT๐ข
We're super excited to reveal that Into the Dead: Our Darkest Days will be featured in this year's #PCGamingShow! Tune in to @pcgamer on June 9 to catch a world exclusive first look at some brand new features from our upcoming #intothedead game...
They've made live-action versions of every other cartoon - when do we get live-action Sterling Archer and what actor could possibly do the role justice?
@lucyamorris [If my wild speculation is right] There's definitely an element of "It's your fault I wasn't able to bluff my way out of this mess" to it.
Not trying to justify any of this, just theorizing.
@lucyamorris The phrase that stood out for me was "invest the additional resources".
I might be reading too much into it, but that suggests to me that the leak might be less about low morale and more about how much 'additional' money it would take to ship, beyond what was already agreed.