wwWt, tshhh...- sHiBOOM phh..✨
Know what I'm sayin?
Houdini + Unreal integration practice I've done a while back
High-quality vid on my Artstation below👇
#realtimeVFX#houdini#Niagara#VFX
Another human joins the No Brakes Games gang!
We'd like to welcome @roxdfi, who has recently joined the team as VFX Tech Artist to help make our games even more stylish 🕺😎
Human nature, environmental nature, and mathematical nature play a role in VFX for video games🎮✨
And in this talk, I explore it all through the science of
🧠Psychology
🎨Arts
🔬Science
➕Maths
Finally available to the public!👉https://t.co/00ujVSMfF4
#realtimeVFX#gamedev
And we're back! Continuing the series about UV manipulation, here's how you can do spherical UVs, a really powerful technique! #realtimeVFX#UnrealEngine#gamedev
The use of Polar UVs allows for the shader to be repurposed multiple times and look completely different! 💡
By following @Tuatara_Games technique and incorporating distortion and dissolving effects, my AOE attack was instantly elevated
#realtimeVFX#UnrealEngine5
Some of you seemed to enjoy my pre-production doodles. 😃
So here are the ones I did recently for the Divine Roar effect. (Concept from @Skerall )
The first board is more about the implementation and the second one about the motion.
#realtimeVFX#gameart#stylized
Lets talk about a single texture that's been a huge game changer in the world of gaming.
And the crazy part? You probably haven't even noticed it. This texture is literally EVERYWHERE. And there's something pretty special about it that's made it so popular.
Another big🧵
The destruction setup in Houdini💥
I baked in the animation of a simple ball scrolling through a plane, with an increased impact in the last few frames
If you're scared of Houdini, don't stress, UE 5 Chaos system is becoming scary good, we might not need to leave the engine soon
wwWt, tshhh...- sHiBOOM phh..✨
Know what I'm sayin?
Houdini + Unreal integration practice I've done a while back
High-quality vid on my Artstation below👇
#realtimeVFX#houdini#Niagara#VFX
Control Hiss FX Demo is ready for testing! :)
Play around, kill some enemies and stare at Hiss Barriers.
You can change parameters and see how they affect the simulation. Some are more obvious than others.
Bare in mind it is purely a FX demo :)
Build is less than 1gb in size.
Link to Demo:
https://t.co/UFEQ6TbjDj
#Control #Hiss #VFX #fluid #sim #demo #UE5 #Niagara #UnrealEngine
If I *were* to give advice to people trying to break into the industry: don’t tie yourself in knots thinking about what is the right and wrong way of becoming a professional game developer. Be yourself and go down the avenue that is right for you.
Reflect a gradient around an arbitrary point with this kind of a setup. Useful for fine tunning your shapes and blending between states! #realtimeVFX#UnrealEngine#gamedev