Sonic Team head Takahashi Iizuka says the especially memorable game that he has ever worked on is Sonic Adventure 2!
"I have fond memories of all of them, but if I had to pick one, it would be Sonic Adventure 2 from 2001.
After finishing the previous game, Sonic Adventure (1998), I took the staff with me to San Francisco to work on this game. While the previous project was a large-scale project involving over 100 people, development on Sonic Adventure 2 started with just 11 people.
Just hearing this might make it sound like it was a tough development environment, but since we were a small team in a new location, I remember that we were all able to work together freely and enjoy the development while supporting each another both professionally and personally.
Those results were incorporated into the game's content itself, allowing us to create a title that has gained the support of many fans. I was also really delighted that the story was adopted for the third movie 'Sonic the Hedgehog 3'."
via Famitsu
honestly the fact that you even can kill soulsborne bosses at all is funny to me. like, nice job ripping holes in spacetime and channeling deep-space cosmic radiation into a beam attack, unfortunately for you however i have uhhhhhh sharp piece of metal
안그래도 불안정한데 이젠 리미터링 끼고도 제어가 안 돼서 여기저기 녹아내리기도 하고 가끔은 둠 모프 비슷하게 변신했으면 좋겠다. 예전과 완전히 같지는 않음. 원래 둠 모프는 안에 고슴도치 하나 집어삼키고도 여유가 있을 크기인데 지금은 딱 섀도우를 재료로 써서 다시 빚어낸 정도의 크기임
@CitrusPress I don’t think Sonic hates tears as in he hates vulnerability, he hates tears because he dislikes the negative feelings they come with. He’d much prefer happiness and smiles.
I do like that Sonic is such a stoic character in that sense. He’s almost never emotional
Sonic has never canonically cried.
He's the only hedgehog who has not cried in canon. Shadow has shed a tear. Amy has sobbed. Silver has broken down.
The closest Sonic's come is in Scrapnik Island, but those weren't his tears. That was Mecha Sonic crying through Sonic's eyes.