@PlayStation You are killing ownership. You are killing legal preservation. You are killing discoverability. You are killing publishers. You are killing developers. This is a move that might slightly improve bottom lines, but tear down every other aspect of this medium. Well done! You f*d up!
Did EA acquire Rockstar?
Because GTA VI is locking 5 whole shops behind the $100 Ultimate Edition.
On top of the other bonuses, these 5 spots are literally "only open for business" if you pay up:
- Stock 305 Clothing Store
- Sara's Unisex Hair Salon
- Rideout Customs Mod Shop
- One Eyed Willie's Mod Shop
- Electric Fang Tattoo Shop
Paying for cosmetics is standard, but locking physical, interactive locations in the open world behind a paywall? That breaks the vibe.
You will inevitably drive past doors that are only "closed" because you didn't swipe your credit card, and realize the "open" world isn't fully open to you.
Is this the new normal for AAA gaming now?
Hot take: Online gaming should be completely free, this is a completely arbitrary price with no real benefit.
There is no "market condition" that should result in what is a free service on PC, to consistently increase in price just because you're on console.
It's 2026 and we've just had 2 more images of Bully Beta surface, dated August 2005, ft an entirely different cafeteria and showing off the sneak system
Found by SR2006x on reddit
15 years ago, Dead Rising 2 released in North America and hurled Chuck Greene into a zombie-infested Fortune City, where he had to survive with whatever he could find, a lot of duct tape, and a steady supply of Zombrex to clear his name.
What's your go-to combo weapon?
#SweetBabyInc has one simple outcome. We won't buy games you're involved with, we won't buy games your friends are involved with. And because can, we will make sure to tell others to do the same. Then we'll laugh as a bad game fails, again and again. Till you're gone.
Show this to anyone who says "game pirates are evil and wouldn't ever support developers".
Even those who don't give a dime, they do their part by talking about the games to other people, converting into actual sales.
AAA companies always try to lock their games with DRM thinking they're doing something positive when all they're doing is hurting their customers and just slightly slowing down the cracking process.
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