@SongbirdSymph Was the visual inspiration for your bird player taken from the Pixar short "Piper"? Also, what recording software are you using? The gif looks choppy to me.
@etkworks Were you inspired by Dustforce at all for this game? It's a 2012 action platformer about different janitors cleaning up stuff in large open levels.
@Zugai89 The top parts of chests usually aren't that big/top heavy. It wouldn't be able to contain much since the container part is much smaller. If it was filled with treasure, then all the loot would spill onto the floor. I like the design.
@ClassicGJ Is the bunny flying by violently swinging his monkey friend around in a circle above his head? I need an explanation as to why the monkey hasn't died from this. Is it like Tails from the Sonic games flying logic maybe?
@comfyfish I think the signs that point to the different rooms need to be larger, or maybe rotated, for greater visibility. Otherwise clever and fun game!
@dimfroststudio Seeing this made me audibly curse. I would make the gnome freak out more or at least react some to the incredibly well rendered zombie lady.