M-TRIS - the classic game evolved. Now packed with everything you need. Version 2.0 is here:
ONLINE MULTIPLAYER :
• up to 4 players
• real-time gameplay
• 2 intense game modes
• create/join rooms
STORE
Customize your Tetris experience with premium visual upgrades. All purchases are one-time. Login in google and get a free trial of all the items
App Skins
• Each skin applies unique look across all screens,
giving the full app a distinct personality.
Board Skins
• Reimagine the battlefield. Board Skins go beyond
colors each one
• Delivers a completely unique in-game experience
with custom animations for piece movement and
rotation
• Unique hard drop effects with matching sound
effects
• Spectacular finisher animations when you clear
multiple lines
SINGLE PLAYER MODE :
• Master the basics with single player
• multiple challenges of three difficulty levels
• each challenge is rated out of 100
SPLIT SCREEN MODE :
• battle a friend on the same device with split screen mode
• 3 different game challenges
FULL CONTROLLER SUPPORT :
• literally the whole application can be controlled by a gamepad, giving you the flexibility to play with comfort.
FULL KEYBOARD SUPPORT :
• Again the whole application can be controlled by a keyboard, giving you the flexibility to play with comfort of your choice
This makes one of those rare games on web platform where whole application can be navigated by both controller and keyboard
CUSTOMISABLE CONTROLS :
• you can change in game key bindings of both controller and keyboard with the comfort of your choice
i hope this works well without any critical issues, i have poured countless hours, all those weekends , multiple iterations for so many months in creating this. I will go crazy if i keep building it without any launch and feedback. Now i just wanna launch , get feedback and see how it performs in real world scenario. Then take it from there. I hope you folks enjoy the experience
Also spare 3 min and watch the trailer, that took so much effort man, again had to edit again and again as things changed multiple times.
Last but not the least shoot me a dm if you face any kinds of issue.
@tailwiinder
Built a full SaaS chatbot platform from scratch over the past few months. (https://t.co/FuS78mc3S9)
- Here's everything I got to work on (most of it was new to me) 🧵
We built MatchroomOS — AI that reveals who you should meet (and why).
Tested with a community of 1000+ entrepreneurs. Members finally found people they'd been next to for months.
If you run a community, how do your members discover each other today? Most don't.
Every community has the same problem.
If there are 200 people. 10 post daily. 20 weekly. The rest are invisible.
That's why we built MatchroomOS.
#CommunityBuilding#AI
Most communities today are just passive chat groups.
A few people are active.
Most people are invisible.
And nobody really knows who they should connect with.
That kills collaboration before it even starts.
So we built Matchroom at YBM Labs.
How P2P (Peer-to-Peer) connection actually happens, something which powers WebRTC. Fasinating tech involving routers and NAT.
Wrote something after a long time btw.
https://t.co/YTeEjuKxoU
When you hit a usage limit on one platform (like Claude Code) and switch to another, you're usually mid-task.
The new agent has no context.
It has to figure out what’s done, what’s left, what changed.
That costs tokens. And time.
So I built ctx-switch.
Run one command, get a clean handoff prompt, paste it into another agent and it already knows:
- the task
- what’s done
- what files changed
- what’s next
No re-explaining. Just continue.
npx ctx-switch
https://t.co/EsPry76WjZ
When to first meetup after 3 months being in banglore, a bit of different experience. Nice meeting you folks. I don't speak much please don't mind. That's one reason I attended to overcome that. Next time will be much better ig
@Lordoomer@Goldenleafgames will through about showing the next piece as it requires design change , making it responsive , all the edge cases , fitting all the 4 players in online multiplayer mode in the laptop resolution so on. Lot more stuff in the next updtes
@Lordoomer@Goldenleafgames if you go to controls there is this hard drop(ig its binded to e) which is different from going down (which is slower ). try that control once. Also you can change the key bindings to whatever you want to