The demo for my new Game Boy Color project is now live! Inspired by the art of medieval bestiaries and '90s fantasy games, MENAGERIE is a Sokoban-like puzzle game set in a sorcerer's castle🏰
Play or download here: https://t.co/RvStv3NRkK
#gameboy#pixelart#gamedev#indiedev
"What's happening?" asks X.
Not much, just finishing levels for MENAGERIE.
Three new monsters have been added for the full release, with their own unique mechanics - you can catch a glimpse of them below:
#pixelart#indiedev#gamedev
@NogitsuneGurl Don't worry, he's just "trolling" you ;)
I would say the cockatrice mechanic is my favourite. It mirrors the movement of certain other monsters, and petrifies any creature in its line of sight. I'll be whipping up a video to showcase that soon
@BenjaminCrAdams Yep there will be different chain lengths, some vertical, and even levels with multiple chains. Any fans of trolls and/or chains should be bookmarking this one
Dragging boulders back and forth along a chain... classic troll behaviour, right?
Meet the other monsters in MENAGERIE: https://t.co/RvStv3NRkK
#indiedev#gamedev#pixelartㅤ
My entry for NOKIA 3310 JAM 8. Stoked to take part this year; I love the constraints and aesthetics of this game jam.
POCKET SALARYMAN -- an endless runner with a dash of existentialism. Check it out here: https://t.co/cOWw1OGa6J
#pixelart#gamedev#nokiajam#nokia#salaryman
Finally finished this old #septembit challenge from @Saultoons. Twenty-seven 16x16 animal sprites, and three 32x32 mythological creature sprites
#pixelart
I love creating fake ads for fictional marijuana cigarette brands, especially if they're from Philip K. Dick's Hugo Award-winning 1962 novel, 'The Man in the High Castle'
#pixelart#2bit#marijuana#pkd