Sr. Compositor/Filmmaker based in Toronto
トロントでVFXコンポジターをしながら、ショートフィルムを作ってます
Filmography: Final Destination 6, Alien: Earth, The Boys, House of the Dragon, etc.
ブレイクダウンです🎆
今回はUE5のNiagaraで花火を作ってみました
リアルタイムでパラメータを微調整できるのが素晴らしいです
Here's a breakdown🎆
I tried using Niagara in UE5 to create fireworks effects.
It's great to be able to fine-tune the parameters in real time!
BlenderとUnreal Engine 5で花火動画を作りました👻🎆
お祭りの帰り道や閉園間際の遊園地など、非日常から日常に戻る束の間の寂しさが好きです
A fireworks animation made with Blender and UE5. 👻🎆
I like the solitude of the moment when we return from the extraordinary to the ordinary.
ブレイクダウンです🎐
今回はBlenderで風鈴のプロシージャル・アニメーションを、UE5ではSubstrateマテリアルやRender Graphを試してみました
Here's a breakdown🎐
I experimented with procedural animation of the wind chime in Blender, and Substrate Materials and Render Graph in UE5.
Here's a breakdown.
The park was created using satellite images imported with BlenderGIS and a combination of Landscape Layers, PCG, and Quixel Megascans on Unreal Engine 5.
The characters and their animations were mainly made with KitBash3D, Mixamo, and cloth simulation.🤖👻