Casey is responsible for the 3D modelling and rigging of the pirate crew. He prepared the four different crewmates - visualising them in 3D and rigging them for animation, based on the concept designs made by other members of the team. ๐พ
"I am super excited to have been a part of the team working on Saffron Seas! I was thrilled to see people at EGX having the chance to play and enjoy this beautiful game !"
Bens Inspirations #2 - FTL: Faster Than Light
One of the more ambitious aspects of Saffron Seas has been the attempt to make it have a rouge-like element to it. While some of this has had to be reigned in through the development process, much of it still remains
This game does an amazing job of constantly surprising and challenging the player by making sure no run is ever the same. If Saffron Seas can replicate even a little bit of what FTL does, that would be a huge success!
EGX has now officially concluded! What an amazing 4 days it has been. Weโve had a huge influx of players and have seen many conquer the seas! ๐ดโโ ๏ธ
Keep your eyes on socials for further game updates in future! Thank you everyone for playing โค๏ธ