@BelgianBoolean Hi Belgian,
I switched into gaming after spending 10 years in advertising and animation. It feels a bit late coming to the party but I am very happy to be doing what I always wanted to do.
Currently working at Ubisoft Mumbai studio as a 3D artist.
Medallion's humming... that can only mean one thing! It's time to announce The Witcher 3: Wild Hunt - Songs of the Past! ⚔️
This brand new expansion for The Witcher 3: Wild Hunt will take you to the Path with Geralt of Rivia once more. It’s being co-developed with @Fools_Theory and is coming to PC, Xbox Series X|S, and PlayStation 5 in 2027. Stay tuned for more information in late summer. ⏰
I love this club. 22 years we have waited. Enjoy it until your hearts are full. This fanbase is family to me. So so proud of Arteta and the squad. We have done it.
Champions of England.
I promise you this is only the start for this beautiful institution.
COYG 😭❤️
I've recently released the Light Propagation Volumes (custom GI plugin) for #UE5
LPV is an algorithm of resolving the diffuse light bounce from the perspective of the sun in world space (firstly introduced in 2009 by Crytek).
It's non-temporal, performant and lightweight.
@sainimatic It can be considered bloated in the default state but you can optimize fairly easily.
Turn off features you don’t require and code it to your needs relatively easily.
I haven't been posting in a while, but I've been silently working on making countless renders for this project, I've been trying to achieve photorealism to the best of my ability. Working on post processing now, should be done very soon. Rendered in blender cycles #b3d
Hey there 👋
I’m Ariano, a 42 y/o solo dev, and I just released my first game, Craftlings!
It’s a game about smart building, resource management, and automated production chains.
If you like it, wish me good luck!
The single biggest level up tip I know in art is to look at reality, not at other media. You want to make a cool gritty cyberpunk alley, look at actual alleys, not at Blade Runner. To design an armor, look at real historical armors, not at fantasy films. Go to the source.
Still looking for a new job! I'm a Tech Artist / Generalist who loves pushing visuals, 13 years of #UnrealEngine, Tech Art, Lighting, Lookdev, Env, Cinematics, HLSL, BP, PCG, Niagara, Python as well as a Houdini & Substance
Avaliable mid Dec
#GameDev#VFX#FX#GameArt
My game is for DOOM AND QUAKE FANS, algorithm PLEASE FIND THEM!
My game is for DOOM AND QUAKE FANS, algorithm PLEASE FIND THEM!
My game is for DOOM AND QUAKE FANS, algorithm PLEASE FIND THEM!
My game is for DOOM AND QUAKE FANS, algorithm PLEASE FIND THEM!
Did Blender help you this year? Help back!
If every active user contributed $5 this month, Blender would be funded for the entire year 2026. Professional 3D software. No subscriptions. No limits. Just your support.
Do your part. Donate today.
https://t.co/aoJDUK8Sm5 #b3d