Just wrapped up my latest UI/UX project — BiteGo 🍔
A food delivery experience designed to make ordering feel simple.
I documented the journey from problem → final screens.
Would love your thoughts 👇
https://t.co/RA0Cc9kUxy
A little look at he BiteGo Home Screen
I wanted restaurant discovery to feel simple without making the screen feel empty.
Clear hierarchy, easy browsing, and a straightforward path to finding something to eat.
Still learning. Still improving. Still designing.👌
I've been practicing UI/UX by building real product experiences in Figma.
Here's a look at the BiteGo Home Screen
My focus was keeping restaurants discovery simple, clear, and easy to navigate.
I'm currently open to freelance UI/UX projects and collaborations.
@lhanah001 Exactly
I think that balance is what makes a design really good. It should look good, but users shouldn’t have to think too hard to figure out what to do next
UI/UX designers, quick question
What matters more when designing a product:
A. Making it look beautiful
B. Making it easy to use
I know the obvious answer 😂 but I’m curious what you think.