Market sentiment has never impacted the progress and commitment of @playwildforest . Community support is one of the essential points for us to continue building, and as I always say, Wild Forest is the game that came to show the world that web3 games are revolutionary. Total integration of the token with the game's economy and ecosystem!
Let's keep building!
$WF
$DEATHSTR
$KONG
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🐉Unit Spotlight: Burner
Relentless, scaling, and deadly the longer it stays locked in. Burner punishes anything that dares to stand its ground.
🔥Scaling Damage Pressure
Its core strength lies in ramping damage - the longer it attacks the same target, the stronger it becomes. Switching targets resets this power, so consistency is key.
⚔️Built for PvP Duels
Burner excels in PvP where targeting priority matters. It’s designed to eliminate specific enemy units rather than clearing waves, making it especially effective against high-value targets.
⚡Gambling Rage Perk
Its signature perk increases attack speed while focusing a single target, allowing it to rapidly snowball damage and melt enemies in seconds.
🐢Slow but Devastating
Movement and repositioning are limited, making it vulnerable if left exposed. Once locked in, however, it becomes one of the most dangerous Tier 1 units in combat.
🛡️Needs Protection
Best paired with defensive allies like Rogue or Glider to keep it safe while it ramps up. Perks like Armor or Dodge greatly improve its survivability.
💰Low Cost, High Value
Despite its power, it comes at a relatively low mana cost, making it an efficient and accessible damage dealer.
⚔️High-Risk Offensive Play
A bold but effective strategy is committing Burner directly onto the enemy castle. While risky due to its lack of escape, maintaining focus can let it ramp uncontrollably and deal massive structure damage.
⭐️A high-risk, high-reward damage dealer. Devastating when protected and focused, but punishing if misplayed.
📹Watch it ramp up and burn through enemies in this spotlight clip.
👉Share, follow us, and tag 3 friends to get some packs!
#WildForest
#Lordish
#unitspotlight
Day 29, making noise until @playwildforest is great again!
Today I wanted to check out the market a bit, since it's clear that when investing in a team, it's very difficult to know where to start because it's not a small amount of money. I want to emphasize that with such low RON prices, anyone who wants to get in can do so for a relatively small sum (remembering that it has been much more expensive and that meta units will never appear at floor price).
I was reviewing and chose 7 units, that is, a complete team so that anyone interested knows that these units could be useful! I chose the best units among the cheaper options to be able to participate in the 3 leagues (epic, legendary, and mystic). Of course, in the mystic league, this team is a bit weak, but it's still possible to get some points and thus enter the leaderboard.
Units:
Archer lvl 51 (vamp, reaper, massive): https://t.co/lal4q3sDqo
Glider lvl 51 (armored, dodge, fire range): https://t.co/uguJEowIZQ
Spearman lvl 50 (Critical, aggression): https://t.co/M9VIiTkJXn
PIgcopter lvl 50 (Siege, aggression): https://t.co/yWwOoNLKhB
Ninja lvl 50 (Critical, vamp): https://t.co/Qy73qwXRVN
Witch lvl 50 (Fire range, vamp): https://t.co/zLQZ43krrb
Drumkeeper lvl 41 (Efficiency, critical): https://t.co/dQoj8xuf5y
Approximately $75 USD to get a complete set of gear and participate in all the weekly tournaments. It's not the best gear in the game, but I assure you that you can start off on a very advanced path with gear like this, which you can significantly improve if you start playing daily, including ranked matches, survival, bounty board, and the battle pass!
#LORDish
🐉Unit Spotlight: Burner
Relentless, scaling, and deadly the longer it stays locked in. Burner punishes anything that dares to stand its ground.
🔥Scaling Damage Pressure
Its core strength lies in ramping damage - the longer it attacks the same target, the stronger it becomes. Switching targets resets this power, so consistency is key.
⚔️Built for PvP Duels
Burner excels in PvP where targeting priority matters. It’s designed to eliminate specific enemy units rather than clearing waves, making it especially effective against high-value targets.
⚡Gambling Rage Perk
Its signature perk increases attack speed while focusing a single target, allowing it to rapidly snowball damage and melt enemies in seconds.
🐢Slow but Devastating
Movement and repositioning are limited, making it vulnerable if left exposed. Once locked in, however, it becomes one of the most dangerous Tier 1 units in combat.
🛡️Needs Protection
Best paired with defensive allies like Rogue or Glider to keep it safe while it ramps up. Perks like Armor or Dodge greatly improve its survivability.
💰Low Cost, High Value
Despite its power, it comes at a relatively low mana cost, making it an efficient and accessible damage dealer.
⚔️High-Risk Offensive Play
A bold but effective strategy is committing Burner directly onto the enemy castle. While risky due to its lack of escape, maintaining focus can let it ramp uncontrollably and deal massive structure damage.
⭐️A high-risk, high-reward damage dealer. Devastating when protected and focused, but punishing if misplayed.
📹Watch it ramp up and burn through enemies in this spotlight clip.
👉Share, follow us, and tag 3 friends to get some packs!
#WildForest
#Lordish
#unitspotlight
Continuing to build is the right path to follow. In today's scenario, more than 95% of games have died, and those that are still alive have the respect of the vast majority of the web3 community.
We continue building, as a community, and we will fight until we achieve the goal of making @playwildforest the game that many will compete in, have fun in, and earn rewards from, because today it is the game with all the requirements to be one of the greatest.
We will remain firm and always building, even in this current market, which is unforgiving and full of selfish and deceitful people.
This is another reward from PvE, among others that I frequently share.
Only those who never stop fighting win.
$WF
$KONG
$DEATHSTR
$SOL
$BTC
ethereum:native
There's a home for everyone in web3. It's the legendary @CyberKongz.
Over 5 years of navigating the ups and downs.
The first NFT alpha group. Filled with some of the coolest people in web3.
Took on the SEC and fought for the right to keep doing what we all do.
Sorry to everyone who roots for web3 gaming to fail - woke up today and decided to keep building.
This week a lot of mine and the team's time will be fleshing out systems design for @pixels_online that will enable more UGC and deeper integration into staking. I have a strong feeling that tapping into community development is what a game like Pixels actually needs for it to level up.
Generally my thinking is...
1⃣ Give the community the tools and ability to contribute to game mechanics, world building, and
One of the super-powers of web3 is community. We often get of criticism from people telling us all of the things we SHOULD have built. The reality is any game in live-service has a ton of constraints when it comes to what they actually CAN build.
Whether people want to admit it or not Pixels was at massive scale with hundreds of thousands of real DAU, millions of players, and we peaked at 1m DAA - it is quite hard to manage a live economy and build new experimental features at the same time. A centralized team can only do so much at once.
The reason I am pushing towards a more open-source approach with Pixels now is I am trying to reason through how we might push through that constraint and allow for more things to get built with the community at hand.
This is not a small thing to do - this will still require months of development to get working. We had pen-testers write thorough audits of how we might open-source both the frontend and backend of Pixels and we have a pretty clear roadmap on how to do it safely. (If we just open-sourced the code as-is it may not be safe to do so for the current game economy and other sensitive areas).
I do believe this could potentially be a major unlock when it comes to features, functionality, and new game experiments though.
2⃣ Keep economic systems rigid, still enforce value flow towards the PIXEL economy
This is where I believe @stacked_app and our current staking setup will come into play. We are fortunate that we built both our Staking System and Stacked to handle B2B use-cases.
My general thinking is that we will fork @stacked_app and provide the rails that will still allow for PIXEL payments and rewards inside of @pixels_online's open-source version and we can still have that value flow through the existing staking system too.
@stacked_app's infrastructure would be able to allow for rewards to be distributed from Pixels in a manner that is sustainable and protected as well. Ex: stacked can actually give/budget rewards from game-specific / fork-specific wallets that could be self-funded through revenue made in forks / main-game. We could enforce / bake sustainability in and provide easy rails to hook up into this as well. This also relieves any fork from the pressure of needing to figure out regulatory compliance - as the foundation has already built out that framework to do so.
Also... We also have a new build coming out for Chubkins.
Only 1 more build until chubkins is 'released', out of early access and we start optimizing towards growth. We have spent close to six figures of ad spend so far optimizing our paid funnels, and they are looking very promising and it looks like Chubkins will be able to reliably and profitably grow through paid UA given our actual CAC with real-ads now. I do expect it to take a few months to hit it's groove though once we are out of early access.
Chubkins will also become a part of the Pixels staking ecosystem as well soon - it is already generating some revenue through IAPs.
One thing we probably will do soon as well is to make staking blended across the Pixel ecosystem and reflect all economic activity across the ecosystem, rather than making stakers choose 1 game to stake to. If you are currently staking you do not need to make any changes, you will not need to unstake and restake.
Still a bit to figure out and flesh out here. As sad as yesterday was, there is still a very interesting path forward for Pixels and many positive developments coming.
I finished this week’s @playwildforest Battle Pass and these were the rewards 🔥
🔹18 new units
🔹+4618 universal pink shards
🔹+1021 regular shards for different units
🔹+24,426 gold 💰
Doing the Wild Forest Battle Pass always feels worth it with how many rewards it gives 🦊
@Ronin_Network@sasha_wld@GuillotineNFT@francezcoo #kindcreator
Day 27, making noise until @playwildforest is great again!
We just played a great series of matches against @LimitedNft . First, we did a best-of-5 challenge on Skillproof, the platform he and @KilianSolutions designed for a very interesting wagering challenge system, made directly for the community, very kindly.
We set some rules: Legendary rarity, maximum level 20, we played in mirror mode, each player chose one unit, then the perks were free but we played with one rare perk and one uncommon perk.
After playing many matches, this was the final battle, which I think is spectacular because there's a lot of strategy involved. It was a very close battle that I enjoy watching again.
#NEVERSURRENDER #LORDish
@francezcoo@sasha_wld@GuillotineNFT@itsme_pixie
Day 26, making noise until @playwildforest is great again!
Currently, when playing ranked matches, you're likely to encounter a very high level of players, due to the scarcity of talent and because those who stayed have established themselves and polished their teams to achieve incredible results.
I'm sharing a great match against @Diabretz1 , who has been fighting for the top spot for a long time, and for months was number 1 without losing a single tournament. Today I faced a completely strong team, but I put up a fight and tried to play at a high level, even though I couldn't overcome them.
#NEVERSURRENDER
Wild Forest is the next undisputed esport within Web3. It would be great if we could encourage players to practice with the new #ARENADECK mode.
@Jihoz_Axie@JaseTheWizard@AxieAur@pos2only@nixeniego@OsitoLimaX@zioaxie
This new Arena mode brought a completely different energy to @playwildforest
Now you can play any unit you want, with any rarity and any perks you want, without needing to own them as NFTs 🔥
It’s also amazing for testing builds, strategies, perk combinations, and experimenting much more with the gameplay.
I explain everything in the video🦊
@Ronin_Network@sasha_wld@GuillotineNFT@investingsadhu #kindcreator