@Adrian_PSI The yellow paint in every game these days really highlights that visibility/visual clarity has really gone to hell with the constant need to chase "photorealism" and ever better gfx. It's a real shame.
@agirlandagame No, they don't. They like to get mad and post ragebait.
It's been very obvious from a lot of the "criticism" around GoW Laufey that these people haven't played any of the previous games or, if they have, have such a limited understanding of what they engaged with.
@Meelsie143 Do you rewatch films or re-read books? The replayability of linear, narrative SP games comes from experiencing the story again and, just like in other mediums, discovering something you missed or generally appreciating having a better understanding of things.
@babylandsharkk Depends on the game.
If I'm playing something narrative heavy or actiony, where directional cues are helpful then no. But something like Civ, CK3 or roguelikes? Sure.
@therlwrites My first horror movies were a double bill of Alien and Nightmare On Elm Street on late night TV. I was maybe around 7? I did not want to sleep after Elm Street.
@loudmoons The Quarry was also a "survive until dawn" scenario.
I think it's fair to be sceptical of the title, especially when this isn't from the original Devs. So far it seems like Sony is using the name to draw more attention to a game than it would perhaps otherwise get.
@linkgamer64@steamcito_ar That's not true at all. Online stores have sold Epic and GoG codes in the past. The problem is the demand for those compared to Steam keys is miniscule and they end up with keys that don't sell.
@Tink6677@LordGrimdark Agreed. Not to say it's bad, despite being Abercrombie at his worst it was still enjoyable enough, but the plot was incredibly formulaic and each act felt the same. At no point was I surprised.
Enjoyed the characters though.