An incredibly rare black deer spotted in the forest of the Barycz Valley, Poland.
Most estimates guess that only about 1 in every 500,000 deer is melanistic.
[📹 Jakub Wencek]
Remember this?
Our own @regameyk is going to be at #AGDQ2024 (not as a sponsor), and he's looking to update the @GamesDoneQuick music library once again!🤘
If you have music you'd like played at AGDQ, please submit using the form below!
https://t.co/G18FX3RXvp
This is an announcement I've dreamed of making for years. From the creator of Inscryption…
🎪 PONY ISLAND 2: PANDA CIRCUS 🎪
This is not a drill. This is not a game about ponies.
🐼 Wishlist on Steam! https://t.co/ItUrVkIRNu
We're finally releasing our first ever anime-style rig! One year after our ANTIVIRUS short, we'd like to formally introduce...Emily. #anime#rigging#animation#b3d
https://t.co/uWh0Perwyz
After crafting 100s of trees, I decided to create a tool to automate the process while giving maximum customization 🌳✨
It's released right now with a 30% discount until the end of November. Show me your fluffy forests!
https://t.co/55lmoNzxMQ
#bnpr#b3d#geometrynodes
🔁RT's Much Appreciated
📷 Have you seen our latest gameplay trailer?
We've just headed into #SteamNextFest and would really appreciate any support to get the trailer seen far and wide!
Made using @MonoGameTeam#PixelArt#IndieGame#GameDev
Want to learn real-time VFX? Here are 5 easy UV-related tricks you should know, a thread 🧵 :
#VFX#Gamedev
1. Distortion:
By offsetting the UV position of each pixel by a different amount when sampling a texture, we can easily create a distortion effect.
TIL that you can adjust a light's falloff color by using the Ray Length output from the Light Path Node, clamping it down, and plugging it into some color-based nodes!
Super handy for stylized lighting! 🤩
#b3d#blender3d#blender#lighting#nodes