@EnvyAB_ Im not sure if this is true in all scenarios, but ive observed this in a couple of swiftplay matches, like you said if the game has nothing to render. I just noticed that if im holding somewhere with no enemies, packets go down, enemy approaches, packets go up
@EnvyAB_ I dont know if this is related or not, but ive noticed that if I am staring at an area where there are no enemies during the round, my packet receive rate goes down mid round. But if i am holding an angle and there is an enemy behind the wall, packets go up back to 128
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