We have signed with @EpicGames to publish our next two unannounced multi-platform projects. We're joining their new developer-first publishing effort, which gives full creative freedom and IP ownership.
For more details: https://t.co/d2xWHypffg
Our next pick for People of the Year 2019 is a company that took charge of its own destiny, and made one of its best ever games in the process
@remedygames
https://t.co/Tu929S6EDi
🎉 @thegameawards nominations for @ControlRemedy:
Best Narrative
Best Art Direction
Best Performance: @TheCourtneyHope (Jesse Faden)
Best Performance: Matthew Porretta (Dr Casper Darling)
Best Audio Design
Best Action/Adventure Game
Best Game Direction
Game of the Year
Honored!
Happy #InternationalDogDay, everyone.
We made an ad to thank the whole @ControlRemedy team, featuring one of our (and your) favourite studio dogs. Displayed at the metro stop closest to our office 🐶❤️
Back from vacation and ready for #DevelopConf with @samhughes88. DM me if you want to meet and chat about Control, life in sunny Finland or about career opportunities at @remedygames 🎮 #gamedevjobs
My eyes still hurts but coming back to office to continue the gameplay check.
But so happy to received the gift from REMEDY again, they imprinted "REMEDY FRIEND" specially made and CONTROLE T-shirts. Thank you very much! I am looking forward to playing CONTROL.
I always stress like crazy before going on vacation, but here I finally am. 🌞 First time in #Croatia (and already ran into some colleagues here... there is no escape 😄 )
Don't fear the unknown. Attack it.
Introducing GhostWire: Tokyo, the new action-adventure game from @tango_gw_en. #BE3
Stay up to date on #GhostWireTokyo news by following @playGhostWire and signing up for updates here: https://t.co/Q30IolxCOm
We're excited to announce that Martin Stig Andersen @martinstigand (INSIDE, Wolfenstein II: The New Colossus) and Petri Alanko @Peppepappa (Quantum Break, Alan Wake) are composing the music for @ControlRemedy.
Expect a dev diary with them soon ▶️ https://t.co/Hkp9wUpGbb
My first GDC was fun! Lots of good conversations, presentations, catching up with friends and making new ones. I stayed in SF few days after to relax and enjoy the spring. Now it's time to go back to Finland. Please let there be spring too...
@NareiceJWint @ObergMattila@remedygames I am at the Women In Games Rally today. :) Two of my colleagues have their talks at GDC today: "Head Pose Estimation for Dialogue Wheels" and "Technical Artist Bootcamp: Understanding Constraints: A Framework for Tech Art Decision Making"