Published ExposedUnityEvent, extensions of the UnityEvent class that allow manipulation of persistent listeners in runtime and counting of runtime listeners using reflection. I use it across many projects and I hope it may come in handy for others as well.
https://t.co/nMfDxOwMZD
MIT’s new tool erases anything (or anyone) from old photos - The reality distortion field is real, and it’s getting better every day. https://t.co/8ipV3FXVLS
"We need to learn to deal with each other as people before we can deal with each other as people who deal with each other through machines," @stephdink's quote of the night from yesterday's @MuseumModernArt R&D Salon 24 "AI: Artificial Imperfection" https://t.co/eFx4v1WFPy
Who owns the internet? https://t.co/Egu0CtTBl2
Six perspectives on net neutrality - from, among others, @lessig@timberners_lee and @umairh. Essential reading.