An average joe on a quest to be better than yesterday. I play FGO like a religion; not like our Japanese folks, but i try my best. (ENG/ESP/日本語) #frieren
IW devs actively dismissed player feedback from the beta and launch, and insisted on knowing better than their actual audience when it comes to gameplay mechanics and movement in MWII, thus making a mil-sim rather than an arcade shooter.
The IW account even locked replies on their posts shortly after MWIII’s release because they couldn’t handle heavy criticism and hate-filled responses from the very community they were supposed to be serving.
Everyone felt betrayed and confused, especially after SHG righted almost every wrong IW did with the movement in less than 18 months with their latest entry. They had much less time and a hell of a lot more to lose but they still pulled through. Which is why i hold MWIII a little more dearly than MW19.
I don’t trust IW because of many reasons, but the most important among them is about the treatment of their colleagues at Sledgehammer, Treyarch, and their very own.
I don’t forget shit like that so easily, and people shouldn’t pat them in the back because of this course correction that took them 3 full years to comprehend.
I don’t want this game to fail, and the recent transparency is a welcome change, but that doesn’t mean i’ll pledge blind loyalty to a studio that chose to throw hands with their audience instead of listening to them.
Please stop submitting AI slop code pull requests to RPCS3. We will start banning those who do without disclosing.
There are plenty of resources online to learn how to debug and code instead of generating slop that you don't understand and that doesn't work.
Once again, a huge move and a step in the right direction for the brand.
I don’t know how that atrocious “this is an Xbox” campaign got greenlit, or even forcing Copilot on the console, but it’s good to see Asha reverting every dumb decision made thus far by previous management.
Xbox needs to move faster, deepen our connection with the community, and address friction for both players and developers.
Today, we promoted leaders who helped build Xbox, while also bringing in new voices to help push us forward. This balance is important as we get the business back on track.
As part of this shift, you’ll see us begin to retire features that don’t align with where we’re headed. We will begin winding down Copilot on mobile and will stop development of Copilot on console.
@shiten_room No culpo tu repulsión, Akiyama. Cuando el Sushi se volvió tendencia en este lado del mundo, dejó de ser lo que originalmente se pretendía y degeneró en miles de aberraciones que no tienen nada que ver con arroz avinagrado y pescado crudo.
@KittyKhloe_ BO7 multiplayer is addictive as hell. I stepped out of Warzone and ended up buying the game on sale so i can max all the weapons and maybe unlock all camos by the time MW4 drops.
I know the campaign is an acid trip but the multiplayer is my guilty pleasure.
@Johnblack_ops Despite its flaws, i truly enjoyed the open world aspect and freedom of choice on how you tackle missions, form teams on the go with other players to fight harder bosses, and advance through the story with them.
I managed to clear the main story and left craving for more.
@MGSMGN The higher FPS are very noticeable compared to that same scene on PS3. Feels like it’s taken straight from RPCS3, but without the shadow flickering and texture glitches.
@aaliyahvtuber_ After hitting rock bottom, the only thing you can do is look up. Only then you see the light. That was, and still is, my personal train of thought.
Suicide has never once crossed my mind; i've still got way too many things left to do. Dying ain't one of 'em.
@LogosSteve I like the transparency she's had with the community so far. She's got a crazy long road ahead of her, but after two months, i believe she's gonna be fine.
Asha seems hellbent on righting all the wrongs from the past. It looks like she's going all out.
Maybe we can return to those wonderful times where all the big 3 actively exchanged blows amongst themselves in a competitive fashion.