Video game enthusiast. Owner of PS1, PS2, PS3, PS5, PS5 Pro, PS VR2, PS Portal, Xbox Series X and Nintendo Switch 1 & 2. Fan of football and Scooby Snacks.
@outsiderr1988@fanboyPL Jest na steam normalnie. Console Exclusive w ich rozumieniu oznacza że nie wychodzi na inną konsolę poza Xboxem. PC jest osobnym tematem.
Trailer showing the five cars added in the June update unveiled at the World Series opener in Milan!
Look out for the update on 11 June!
https://t.co/hM3xDPwjov
#GT7#GranTurismo#GTWS#Milan
@Dureluss@archonik@radziokoch Na Prime są nowsze jeśli chodzi o seriale, a starsze to są filmy. W każdym razie na Prime w Polsce, nie wiem jak w innych regionach. Niestety to co znika z Netflixa na tą chwile nie jest chyba dostępne na VOD w Polsce.
Może w tym roku życzenia ze swetra się nie spełnią, ale pomarzyć można.
I choć ostatnio rzadko zaglądam na ten serwis, to pozwalam sobie życzyć Wam wszystkim z okazji Bożego Narodzenia mnóstwo radości, mało złości i dużo miłości :)
We're heartbroken by the passing of our founder and dear friend Vince Zampella.
Vince was a titan and legend of this industry, a visionary leader and a force who shaped teams and games like Call of Duty, Titanfall, Apex Legends, the Star Wars Jedi series and Battlefield for our community in ways that will be felt for generations.
His impact reached far beyond any one game or studio. We will remember Vince for how he showed up every day, trusting his teams, encouraging bold ideas, and believing in Respawn & Battlefield. Most importantly, he championed what he believed was right for the people behind those studios and our players because it mattered.
We will miss him greatly.
Our hearts are with his family, friends, and all who love him.
This is an unimaginable loss, and our hearts are with Vince’s family, his loved ones, and all those touched by his work. Vince’s influence on the video game industry was profound and far-reaching. A friend, colleague, leader and visionary creator, his work helped shape modern interactive entertainment and inspired millions of players and developers around the world. His legacy will continue to shape how games are made and how players connect for generations to come.
Posiadacze platformy AMD niech nie zapomną o aktualizacji sterownika chipsetu AM4/AM5.
🔗 https://t.co/TuKTaIduMh
Często gdy pytam o wersję sterownika chipsetu, podczas rozwiązywania problemu, mało kto wie, że takie coś jest a co dopiero by to aktualizować :D
To samo z biosem. Warto mieć w miarę świeżą wersję.
f.👊
Battlefield 6 and EA are in full on panic mode and why there is hope for DRASTIC changes.
The level of transparency we are getting right now is great and appreciated but only happens after the executives and studio heads come together and say "What can we give the community to slow the bleeding of the game as we don't have any meaningful content for months, players are frustrated and our content drops aren't effective at boosting player counts."
EA has already emptied the salvo with releasing free to play BR and Season 1 on October 28 which barely moved player counts for roughly 7-8 days before they continued their sharp decline. This of course was the first major cause for concern. As the game was "setting records" for sales there was still a sharp decline in player count numbers.
To make things worse the game isn't spiking on patch days or new content drops like Battlefield games and the vast majority of popular games do.
Player retention is a massive concern and is always a major focus. This is why EA assigned up to roughly 2 to 2.5 billion in sales associated with BF6 in the first 3 years and a call for 100 million unique players. They saw the game as a major powerhouse with high player retention and draw and have assigned tremendous backend revenue.
Well, it clearly isn't working out that way. The game sold, but people aren't playing as much as EA anticipated.
So what does this mean?
EA knows this version and vision of Battlefield 6 is a failed experiment. Google and YouTube analytics fell off a cliff and Twitch viewership is gone as well and per EA and their executives those are all insanely important to keeping eyes and interest on their games which leads to more players and as a result more money. They actually have an entire division that works with creators, does activations, sponsored deals and tracks every analytic you can think of. The type of external and internal data they have access to is insane.
IF EA is serious about saving this game they know they need to commit to a massive overhaul of the game and its features. What they have done and delivered to this point clearly isn't hitting home as the giant slide in active players continues.
IF they are gonna just ride the game out you will see small tweaks and changes over time that slowly improve the game but won't be major ticket items or changes.
What kind of drastic changes would improve Battlefield? I'll give you two big ones.
Bringing in 4-8 classic proven Battlefield maps that people love.
Server browser and rental like BC2, BF3 and BF4 days. This game is badly missing communities, platoons and playing BF exactly the way you want to play it. There is zero sense of community which is one of the things that made BF so great in the past. It is dearly missed and rightfully so.
The rest is continued improvement and attention to other major issues such as the state of armor and air, netcode, visibility, continued audio improvements, an actual functional now garbage UI, lighting, bots in main modes when they shouldn't be, movement exploits, etc.
So, which way does Battlefield 6 go from here?
Dzięki @Nordbundet za umilanie tego ciężkiego roku, jak się okazuje całkiem sporo czasu spędziłem przy Twoich materiałach w 2025 :) #YouTubeRecap
https://t.co/LqrA5mXXI7