can't stand people who think "magic of friendship" is a bad story beat in any media. there's a reason this is the best scene in Deltarune. i could go on for ages about how much i love toby's use of this story beat, in both Undertale and Deltarune
WHAT WOULD YOU PREFER:
FNaF 1 Remaster with enhanced visuals, gameplay, better lore, and extra content.
OR
FNaF Security Breach Remake but with Scott actually working alongside it, better gameplay, well optimized, better story, no missing content, and a scarier experience.
A year ago (before Chapter 3 and 4 came out) I made a Deltarune Chapter 2 OC called Chatboy, which was a dog based on ChatGPT where the entire joke was that it couldn't physically do any commands it was told to do
... Except only Lancer could make it do them
The thing about this is that you cannot isolate the gameplay from how the story is told. It's a video game, the gameplay is the vehicle that the story is told with. When the big narrative climaxes, the boss fights, are extremely easy, it does make the story less impactful.
I find it funny when people say "We aren't going to fight Gaster because he's a meta entity outside of the world" as if there isn't another meta entity like that
The one that we play as
Not even misusing the words
Half of the appeal of the player-MC dynamic exploration is that Kris is separate from us and opposes us (therefore making them an antagonist), while also serving as our means of interacting with the world (therefore making them a protagonist as well)
The team over at BLIND_SP0T are once again doing TLT’s new FNAF music video!
This time for their SOTM song!
Their previous works includes:
This Comes From Inside
Join Us For A Bite (remix)
Step On Up