Today is launch day for Mortal Kombat: Legacy Kollection! The team at @DigitalEclipse has done an incredible job preserving and celebrating the history of these games. I’m really grateful to have been a member of the Advisory Kouncil, with those seen below, and to have played even a small role in helping shape this game.
I’ve known @DanAmrich since my earliest days in the Mortal Kombat community, and I’m thankful to him for all these years later giving me the opportunity to step behind the curtain on this project. It's been a joy.
Congratulations to the entire team at Digital Eclipse. I hope all the fans enjoy experience the game! #MKLK
Release notes for June 2026 are now LIVE!
Three big additions this release: players can now link their Xbox, Steam, and PSN identities directly to Klash, with a guided flow that automatically joins them to tournaments that require a linked platform. Organizers can reinstate disqualified players straight from the set actions menu, with smart handling that reverses bracket byes where it's safe and blocks reversals where it isn't. And all player-facing Discord messages are now automatically translated into each user's Discord language, with KARA responding natively as well.
On top of that, version 0.7.0 ships inline tournament editing, a free-form prize pot field, force check-in when substituting players, a new Africa region, and tournament deletion confirmation.
Full release notes at https://t.co/mh8dfkYB64.
Still in closed beta. Tournament organizers can request access in our Discord: https://t.co/x3QnU1BBkj
#FGC #Tournaments #KlashGG
.@InvincibleVS just dropped its first major patch! 🔥
Highlights:
⚡ Magic chain & light attacks are now true block strings
🤝 Assist scaling rework (finally)
💀 Sudden Death redesigned - bench warmers stay alive
🎮 Motion inputs tightened + 8% damage buff
Running Invincible VS tourneys? @KlashGG supports the game and we want YOU in our T.O. closed beta - learn more at https://t.co/WLnlXYZHlZ and join the conversation at https://t.co/KHuOBx147u #FGC
Klash already runs your entire tournament inside Discord: brackets, check-ins, set channels, real-time updates, all of it. Now we're taking it further.
Meet KARA, your always-on Virtual Moderator!
KARA lives inside every set channel, reading natural player conversation in real time. Match questions get answered in context, crossplay IDs and opponent gamertags get resolved on demand, score reports trigger a one-tap Report Result button automatically, and your organizers only get pulled in when a real human is actually needed.
No more hunting down TOs. No more dropped reports between rounds. KARA handles it.
This is what tournament infrastructure looks like when it's actually built for the #FGC.
Join our Discord and ask how to join our beta: https://t.co/x3QnU1BBkj
Cool. What do I need to convince you guys to try https://t.co/5QCym7nmxq / @klashgg tourny once next time? We are fully functional and have several successful single and double elimination tournaments under our belt in our closed beta. (But fully open to players). It's very simple and we just added support for MK:LK.
I'm biased of course, but I think you will love it. And IF you do like it - I may have an idea to pitch. 🤔
Asked about Fightcade because we don't support it yet, but we are looking into it.
Our FIRST Invincible VS tournament is now open on Klash! 🔥
This Saturday, May 16th | 6PM CST
32-Player Double Elim | $20 Pot | Winner Take All
This is what Klash is built for - fully automated brackets, check-ins, and real-time updates running directly inside Discord. No separate account required!
Sign up on the Tandom Troupe Discord: https://t.co/DzhYN9PuUk
Or register directly: https://t.co/isICOny935
#InvincibleVS #FGC #KlashGG
What if the bracket just told you the truth from the jump? Our new League Play mode is now LIVE on Klash.
Seeded matchups, one round, no safety net. The highest seed faces the lowest, and it cascades all the way down. Win or go home. There is no losers side. It's not that complicated. THINK, MARK!
https://t.co/WLnlXYZHlZ is the Discord-native tournament platform built for the FGC - run your #InvincibleVS brackets and ask for beta access now at: https://t.co/KHuOBx147u
#FGC
Earlier today, I pushed new Switch/2 updates live that should help to address some of the instability issues that certain players were experiencing when loading up the Online Arcade rooms list in Mortal Kombat: Legacy Kollection. Thanks to those that helped us diagnose the issue.
Just saw the @MKMovie with the @MKOKommunity / @KlashGG krew. Amazing time and having fun catching up with the MK fam. @Scott_MK5@SurvivedKombat CCShadow and one of the great MK lore masters D’arque Bishop. Finish Him!!
Big news for Mortal Kombat fans and the FGC!
Mortal Kombat: Legacy Kollection support is now available at https://t.co/WLnlXYZHlZ. 🐉
Run seamless krossplay tournaments directly in Discord with Klash’s advanced tournament platform, built from the ground up for the fighting game community.
Create brackets, handle registrations, track results, automate check-ins and match calls, all inside your Discord server. No more platform hopping or juggling tools. Just sign in with Discord and FIGHT!
Ready to compete? Ask for early access to our beta in our discord channel to learn more: https://t.co/x3QnU1BBkj
#MortalKombat #LegacyKollection #FGC #FightingGames
TOs, streamers, mods: you shouldn't have to juggle 5 windows to run a tournament.
Meet The Dock. As far as we know, nothing quite like it exists for FGC tournament operations. Drop it into OBS as a browser source and it becomes your entire tournament hub, built on top of the Discord-native tournament experience Klash already brings:
🎮 Player check-in
📊 Live bracket view & controls
📡 Streaming status
⚖️ Dispute resolution
It syncs in real time, so your OBS machine and a TO's tablet at the venue see the exact same state, always. One easy-login URL, no friction. Just plug it in and run!
We're in closed beta. Grab a spot before we go public: https://t.co/KHuOBx147u
Just a note that we have seen some folks have issues when turning on Krossplay and then viewing or refreshing the room list... we are investigating the cause and currently feel it might be due to specific gamertags. Will share an update as soon as we can.