Level Designer, Quest/Mission Designer, Bethesda Modder, and gatherer of information. Currently working on Fallout: Miami and Fallout 4: Capital Wasteland.
If you're interested in working or helping with the Capital Wasteland project or the Pitt in any way- let us know! Thanks, and keep fighting the good fight. #Fallout
With the Uptown Apartments finished for the Pitt, the Pitt Recreation Mod now has all the level design and nav-meshing finished for the original areas of the DLC! The scripting for the main quest is finished too along with the majority of assets. Some critical ones are needed 1/3
Cheydinhal's neatly trimmed cityscape and idyllic green spaces get a breath of new life in #Skyblivion. Entirely implemented and navmeshed it's ready for a new generation of adventures.
Credits: @HeavyBurns, Andre1986, liamtheslavsquattingbrit
#Oblivion#Skyrim#ElderScrolls
On the Capital Wasteland Project we make sure every location has the love and attention to detail it deserves. Just like the original! Even minor sewers and shelters get remade nearly 1:1! Level design by @ellb60
Want to join our Discord? Heres a link: https://t.co/7UP5fP5ILh
Want to join our project? Always looking for new talent. Here's a link: https://t.co/nXhA0Ql22l
@Bendak5tar @GameFreakDeluxe @BethesdaStudios That's literally my issue with it... even Bethesda says explicitly that they HIGHLY recommend that if you are going to repurpose a free mod that you should add something to it, not just post it 1-to-1.
@Bendak5tar@dave_fpg@BethesdaStudios Forgotten Armory mod is very gray, I'm not denying that. I'm uncertain whether it breaks these rules. Honestly though I'm seeing the same amount of anger being thrown at the Vault-Tec Vasco modder too, and he really didn't do anything to deserve that.
@Bendak5tar @GameFreakDeluxe @BethesdaStudios I don't think you're wrong about some changes needing to happen, but the anger is misplaced and misguided. I have my issues with the armory mod, but that doesn't mean that the modder is some greedy sellout, they just aren't an artist.
@Bendak5tar@dave_fpg@BethesdaStudios I'm just saying that it takes a lot more effort than you think to actually make these things and yet I'm seeing people act like there's hundreds of people throwing up garbage onto the program in a matter of days.
@Bendak5tar@dave_fpg@BethesdaStudios I do have some issues with it. I think that the weapons should've been made unique somehow instead of just outright implemented, but purchasing assets and using them in other commercial projects is literally what those websites (cgtrader) are for. But it is a little gray.
@Bendak5tar @GameFreakDeluxe @BethesdaStudios Then definitely don't buy those. But that doesn't mean you need to hound modders trying to make money off their art.