@minulk Due to the nature of mmorpg, sales fluctuate greatly due to updates or events, but it is very positive that it stays in the 20th to 30th place in China and then rises to the top 10 for certain events.
@bruuntonny A new p2e game will be released in the third quarter, and the coin that can be obtained through the game is ronin. Although the P2E trend has passed a bit, it will still rank high in sales when released in Southeast Asia.
@bruuntonny It will have a positive impact on sales in the third quarter. In the past, the P2E game Ragnarok Labyrinth was a hit. https://t.co/PiZT6dSc4f
$grvy
ROO CN Sales ranking (19:30) #12
Based on Chinese App Store game rankings
Ranks 11 to 14 can be considered to have daily sales of $440,000 to $600,000
It's important to keep going
$grvyROO CN Sales ranking (19:30) #12
Based on Chinese App Store game rankings
Ranks 11 to 14 can be considered to have daily sales of $440,000 to $600,000
it's important to keep going
The most worrying thing about $GRVY is
Other than RO V Returns, there is no Ragnarok series scheduled for release in Southeast Asia.
If the launch in China fails, a decline in stock prices seems inevitable.
@bruuntonny I also hope roo succeeds in China, but I can't be sure based on the number of preregistrations alone. Roo na also exceeded 10 mio, but fell below expectations.
@bruuntonny The level of mobile games is getting higher. Just compare roo and Genshin. This is not the time when roo was ranked 2nd among the most anticipated mobile games in China four years ago.