💌After the International Tournament in Tokyo, #Sentience received messages from participants. One noted, "I'll definitely play South Pole Bebop again and win!" Our game designer shared vivid details here. ➡️ https://t.co/c0fRFdPnY1
Thank you, Busan!👋 Yesterday, #Sentience successfully completed a seminar on marketing for the #Steam platform, covering topics like setting up a Steam page and managing social media. We hope to help #gamedevelopers reach a wider audience. 🌎
Tomorrow, Sentience will be in Busan for the Game Development Tech & Trend Seminar, and our CEO, Hyeyon, will share insights into effective marketing strategies for the Steam platform, which has generated considerable interest among Steam game developers!
🐧 The excitement of our #game was evident during the finals of the @southpolebebop tournament held in Korea. We reflect on the finals and provide the perspectives that #Sentience, as the event organizer.
https://t.co/O1BTyiztsF (English)
https://t.co/06brA0mgHP (Korean)
🐧 The excitement of our #game was evident during the finals of the @southpolebebop tournament held in Korea. We reflect on the finals and provide the perspectives that #Sentience, as the event organizer.
https://t.co/O1BTyiztsF (English)
https://t.co/06brA0mgHP (Korean)
⚔ The "South Pole Bebop Int’l Tournament" was held with 10 candidates from various countries and universities in Korea! You can check out the strategies and passion shown by them on the blog.
https://t.co/FxL7vjuQkB (EN)
https://t.co/eQCbIW0i9g (KO)
🗞 On-site scene report from Inven: "Brain’s Battle! ‘South Pole Bebop’ College Tournament Finals" has been released!
https://t.co/ftTf4uX3vq (Translator may be necessary for non-Korean speakers.😉)
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#Sentience#TentuPlay#SouthPoleBebop#KAIST#GIST#Game#Strategy#Inven
⏰ It's never too late to do anything, but we hope you don't miss the golden opportunity to win back users for your #game. #TentuPlay offers three steps that use data and #AI to improve the #UserExperience.
https://t.co/3pDshli5h9 (EN)
https://t.co/o3YapMLbBl (KO)
🎓SNUGDC, Seoul National University's game development club, has become the fourth host of the “South Pole Bebop-University Club League.”
https://t.co/V3xMZwfJQ1 (EN)
https://t.co/M6nOTIWk10 (KO)
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#Sentience#TentuPlay#SouthPoleBebop#SNU#games
🧡First impressions always matter. As do the first 5 minutes in games for success. Learn how to create a successful 5 minutes for your game from our research scientist, Insu.
https://t.co/aNNb0ALlsW (EN)
https://t.co/R34nDsWwkH (KO)
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#Sentience#TentuPlay#games#data#analysis
🎓 The third host of the “South Pole Bebop at Campus" series is Level Up, a gaming club at the University of Seoul. Find out how they reacted to our game.
https://t.co/yGcQxSeSBm (ENG)
https://t.co/MHEDy3uyLQ (KOR)
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#Sentience#TentuPlay#SouthPoleBebop#games#서울시립대
🇹🇷Did you know that the game studio, acquired by the American company Zynga for $1.8 billion, was Turkish? Our software engineer from #Turkiye introduces you to the Turkish #gamemarket.
https://t.co/nIAChm1qMh (ENG)
https://t.co/aJ0yRPXPxU (KOR)
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#Sentience#TentuPlay#game
📈 Move one step closer to achieving your game's marketing goals by considering some tips for data analysis tools.
https://t.co/ps90Tzxovs (English)
https://t.co/B2WMI6RClv (Korean)
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#Sentience#TentuPlay#GameData#Analysis#Analytics