Eatin' cake and watching the game!
Here's the Game's Store Link if you want some Merch for yourself, and to support the game:
https://t.co/HIqYwTGWNA
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#Party#Backrooms#Videogame#Indie#Gaming
This was the most detailed delicious cake I've ever had!!
Here's the Game's Store Link if you want some Merch for yourself, and to support the game:
https://t.co/HIqYwTGWNA
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#Party#Backrooms#Videogame#Indie#Gaming
Thank you so much to everyone who showed up to celebrate such an accomplishment!
Here's the Game's Store Link if you want some Merch for yourself, and to support the game:
https://t.co/HIqYwTGWNA
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#Party#Backrooms#Videogame#Indie#Gaming
If you'd like to help support the development of the game so I can make a full release one day, consider sending me a donation, it would mean the world to me!
https://t.co/eBopEebi79
Finally, after four long years in development, it's official... the Demo for BackRoomz: NULL is on Steam right now for you to play!
https://t.co/xlGZavLJ17
If you end up having some feedback to share, here is the Feedback Survey link:
https://t.co/42Af4wUeqQ
@TaintedPact oOOoh, this sounds so nice and moody!
One thing I noticed though: Does the volume sound volatile like every individual track's volume is jumping all over the place when you listen to it?
I'm convinced it's more a processing problem on X's end or my headphones lol.
@thomasbrushdev I primarily use AI as a tool to help me in the areas I MAJORLY lack in, everything else I feel I can "figure out" I force myself to try and "human" solve. There's certain things as a solo dev that I am just NOT good at, that without the help of AI, would probably ruin my game.
@TaintedPact Nice to hear you still have hidden things!
*It wouldn't be good if people feel they've already played the game without having played the game, keep that in mind with how much you share about the game!
@thomasbrushdev Absolutely!
However I push back against your claim we're being purposefully "ungodly."
While some people, sure, are intentionally bad, not everyone is. It's a blanket overgeneralization and ignores people like me to strive to do good for the world and are NOT ill intentioned.
@thomasbrushdev The names are spot on, but you NEED descriptions if players are going to understand HOW the difficulty changes the game (okay besides PermaDeath, that one's self explanatory)