New trailer for my rat puzzler! Rotate hexagonal tiles to solve tricky puzzles. A lot of wacky rule-bending and stupid humour for sewers-lovers (which I assume is everyone, right?).
#PuzzleGames#gamedevelopment#indiedev#GodotEngine
TOMMOROW
So many awesome game reveals this weekend! I can't wait to dig into it, with a selection of demos to try!
Spin the wheel (or pick a game with channel points)
See you in the evening of fun ✨
I've been at CD Action Expo in Łódź today and I've seen a bunch of really cool indie games you've probably not heard about. See them in the thread below! 👇
Demo patch 2.1.0 is here.
- level stats
- "secret" magnet can't be trivially obtained anymore
- borderless window mode now covers OS bottom panel
- you can now truly look pretentious to a certain rodent
- small visual feedback changes and bugfixes
#gamedev#indiedev#godot
Small patch with time/move counters and bugfixes coming out today (or tomorrow for your timezone).
You can now try speedrunning IRE demo. I think sub 5min is possible...
#gamedev#indiedev#godot
The game plays like a simple hexagonal puzzler, but breaks it with wacky rule twists, combining different genres. You can fight bosses using puzzle mechanics (even with undo!), protect city like in TD games, gamble in match-3 and more. It's not minigames - the gameplay morphs.
That's how playing a bunch of voice recordings for IRE characters at the same time sounds like.
Discovered by accident.
#gamedev#indiedev#godot#pixelart
Come check out new demo for the wackiest puzzle game you've seen.
The demo for Inconceivable Rat Endeavour has just been released and you can play it on steam, here:
https://t.co/wkkeVMN7pT
#indiegame#gamedev#indiedev#godot
I haven't posted in a while (social media burnout), but the game is still steadily progressing. Just finished this goofy animation and I love it.
#gamedev#indiedev#godot
Why do gamedevs do this? Everything is rebindable except for movement controls... You went so far to implement everything and yet you still have to limit my options. This sucks soooo much when you play with non-qwerty layout
#gamedev#videogames