@GPUOpen@diharaw94 Is there any info on how Brix GI is getting material information? SVOs, RSMs, something like Lumen's surface cards, something entirely novel...? Does it use the same hybrid caching scheme as GI 1.0, is it probe-based, ...?
@GeorgeWubi @britishgaming I'm one of the creators of that game, we sent it to a couple of friends and they rated it. Glad those aren't being used for win/lose.