The original link is: https://t.co/AOqkZ3LGM8
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Ideanomics confirms Hindenburg's false and misleading communication and announces rebranding of MEG Center. Image of Certificate of MEG JV below. For the full press release: https://t.co/ap2X6ntxiv
#ModdingTipOfTheDay: forge has a very nice 'forge:multi-layer' model that you can use in blockstates. Using that you can have models that have a solid part as well as a transparent part (different render pass). Here is an example and how it looks in game:
Over sifting the dust i should say. I mean, you could sit there and sift for most of the resources you'll ever need....it'll just take forever. Exploring the cities will be necessary. Not safe, mind. Nope. Took me a while, but I finally found the correct mods for that.
Oh, while things are taking shape, this isn't moving *that* quickly. The cities are being built, but blocks needed to be created first, so that'll be a month or so. And then I got to put together the tech progression and such. And my health is a concern. Two months, minimum.
An d that is simply for private alphas. Public betas and the full release are almost certainly to take a while longer than that. That said, I think it will be worth the delay. I'm finally able to achieve the things I did not have tools for in the original Crash Landing.
#ModdingTipOfTheDay: For making 3D models in Minecraft you usually use JSON. However the OBJ format works too. Using this you can make models from (for example) Blender and add them to the Minecraft world. Don’t forge OBJLoader.INSTANCE.addDomain(<modid>)