Working on a Sci Fi UI library, been a ton of fun exploring different ideas – and still so much to learn! Pigments' harmonic engine was handy for some of the cleaner sounds.
Working on a Sci Fi UI library, been a ton of fun exploring different ideas – and still so much to learn! Pigments' harmonic engine was handy for some of the cleaner sounds.
Games to get to know me by (in no particular order)
🧠 Psychonauts
🧙 Final Fantasy IX
🚂 Uncharted
🤡 Broken Sword
🔥 God of War
💀 Grim Fandango
🏹 Age of Empires
🪐 Mass Effect 2
🐀 Crash Bandicoot/CTR
👊 Street Fighter
🐒 Donkey Kong Country 2
Emergence 1.0 granular plug-in arrives, with host sync, audio modulation, ADSR, presets, more - https://t.co/SYtTDAKpNV - and a look at all the fantastic granular tools we've been getting lately.
Daily #Blender Tip: Did you know that you can drive animation with sound files in Blender? And it's pretty easy, too. You can use sound to animate modifier values, drivers and more for your motion graphics. #B3D
@Stomp224 Ikarie is one of my absolute favourite sound mangling modules, definitely recommended! +1 for the fx aid suggestion too, has over 100 effects to play with
@aaronbrownsound @EmilyEMeo Thanks for the detailed list, it's great reference!
I mostly use OTT, Pro-C/MB/L, Saturn, Ozone Maximizer, JS Inflate and Softube Harmonics' dynamics control can be handy too.
@Stomp224 Originally mostly for music but I've since added a few modules specifically for sound design/processing. The ES-9 was a bit of a game changer, being able to send multitrack audio out from Reaper and back.
Hey, I've been sitting on this for like... a year? More? Anyway I don't know if it's 100% finished, but it's definitely in a fun state if you want to try a weird, free M4L device https://t.co/aR3wNdDACL