@mustangsart Exactly this. Admitting the gap is how we close it — so that's what I tried to do. I made a board game where everyone plays blindfolded, designed from day one so blind and sighted players share the same table, same rules.
@JawesomeMaki@CaroTailsVT This is exactly the frustration — blind players can't just play a board game like everyone else. That's why I made one where everyone plays in the dark. No one reads cards for anyone else. Blind and sighted players, same table, same experience.
@Aaron_Lee_Twitr@CoHSATOxon Couldn't agree more — accessibility shouldn't be an afterthought. That's why I made a board game where everyone plays blindfolded. From the very beginning, the goal was simple: blind and sighted players, same table, same rules, same game.
The Kickstarter page is starting to feel real.
Alchemy in the Dark — a board game designed from the ground up to need no sight. Launch is getting close.
#kickstarter#boardgames#accessiblegaming
🍀 How to identify a four-leaf clover — without looking.
Four rounded lobes, evenly spaced around a small center. Flat. Smooth curves on every edgeRun your thumb around the perimeter — four soft bumps, evenly spaced That's the clover
#AlchemyInTheDark#AccessibleDesign
💧 How to identify a drop without looking. A sharp point at one end. A smooth, round curve at the other. Symmetric, teardrop-shaped.Slide your finger from the tip to the base it tightens, then opens into a full curve Next: the four-leaf clover. 📷 #AccessibleDesign#TactileDesign
🧪 How to identify a potion bottle — without looking. A round, swollen body. A short neck that pinches inward. A tiny stopper on top. Slide your fingers from base to cap — the shape narrows, then widens, then narrows again. That's the bottle. Next: the drop. #AccessibleDesign
The auction is where it gets fun.
Everyone's blindfolded. Everyone's talking. You're cutting a deal you can't see coming.
Follow for a real gameplay match.
How to play a board game you can't see. 👁️
Exchange. Complete goals. Give resources. All blindfolded.
77-second rules of Alchemy in the Dark. ↓
https://t.co/38qeUYsbzP via @YouTube
The core loop:
Exchange: 3 identical → 1, or 4 different → 1
Complete a goal → 1 point, then draw a new goal
Give a resource → next player feels it, takes it or starts an auction
First to 2 points wins. In the dark.
⚙️ How to identify a gear — without looking.
Close your eyes. Pick it up. It's round, with a ring of teeth around the edge. Spin it under your thumb — the regular bumps tell you exactly what it is.
#AlchemyInTheDark#AccessibleDesign#TactileDesign
🪶 How to identify a feather — without looking.
Close your eyes. Pick it up. It's slender, with a sharp point at one end and a smooth, rounded tail at the other. Run your finger from the tip upward — the shape does the rest.
#AlchemyInTheDark#AccessibleDesign#TactileDesign