Love the idea in giving back to the orgs and teams, but in my opinion the players part should just be added to the prizepool.
It's fair for everyone, it avoids any problems with players going for stats over winning, and it makes the LANS results even more important.
As his future remains unclear, 🏴 @ApparentlyJxck is expected not to participate in both LCQ and EWC LCQ.
He will stay on the bench at @GeekayRL.
#RLCS
@ArsenalRL My consistency has been a huge issue, I have days where i can play high 2300 and days where i can't beat 1800 i've kind of just learned to live with it but i always wanted to raise my floor.
@T3Bates@NRGgg Bates can I ask why you disagree because I don’t see a single reason why g2 would be higher. 2 worlds finals and a 2 majors? They’ve been in the esport for a similar amount of time actually equal now since g2 exited and have similar lan results
people are being way too shortsighted about UE6. yes, it’ll probably arrive around 2028, but that’s missing the bigger picture entirely. the real impact is what this announcement does right now for rocket leagues future. It signals to players, orgs, investors, creators, etc that the game isn’t going anywhere. rocket league now has a confirmed long-term future, and that alone is going to drive more people to invest time, money, and effort into the ecosystem. honestly, the community just needed hope. this announcement proves epic still cares about the product, and that reassurance is massive for the health of the game. It gives players confidence that the passion they pursue everyday will still be around and thriving years from now, which makes pursuing content, esports, and other opportunities around the game feel far more sustainable. and that’s before even talking about what UE6 itself could bring feature-wise or the possibility of UE5 being used as a transition phase beforehand. for the future of rocket league, this was pretty much the best announcement we could’ve gotten. nothing else would’ve matched the hype or restored this much optimism around the game, it’s all a massive snowball effect.
@TheEmilaiah@eternalrll The whole reason they are porting the game is so the fix one thing to break another patches stop happening. UE3 is spaghetti at this point lock in dude