Folks! Vector Arrows, my Unity asset is now 5 USD! That's so many arrows! Pointy ones, stubby ones, grubby ones, smoooooth ones. 1 .. 2 .. 3 .. 4 .. 5 .. dollars. Vectors. What!?
https://t.co/Uw8VIxHGvj
Might need to lay off the energy drinks. #unity3d#indiedev
What if @MetaQuestVR where to create/partner with something like ZOZO's @ZOZOIncPR measurement suit? Could we get arm pose and maybe knees/feet for sports games, using inside-out tracking on Quest? Users might be willing to change into a bodysuit top for fitness #VR#AR
How many #vr developers are now humming Don't Forget About Me, by Simple Minds? Some loving the song, others rage-smacking their heads because they hate the commercial. Advertisers and religions have figured it out: start with good music and the rest doesn't matter.
My first reaction to the @MetaQuestVR Superbowl ads was WTF is this? Who is the target market? Showed it to the kids (8 & 13). They were emotionally engaged, and I enjoyed it a lot more the second time. Now I've got an awesome song stuck in my head.
LOW-FI ❤️🧡🖤💙
// v0.42 Released
- Full non-#VR support
- Collectable comic books
- Valentines day decorations and collectables
- New NPCs and dialog
- Much much more!
// Get early access now and receive a Steam key at launch. https://t.co/ocTiqNr3c3
Amazon will boost its maximum base pay to $350,000 for corporate and tech employees, from $160,000 previously, as part of an overall increase in total compensation intended to help recruit top talent and retain existing employees.
https://t.co/IQ2GTMMcO8
Some really interesting game design notes from - Space Warlord Organ Trading Simulator. Especially comments on adding “friction”, or not removing all friction – as a way to nudge players into the game’s mindset and world.
https://t.co/5BHDU4AMdg
@molly0xFFF @RedOfPaw I definitely had one Tinder date a few years ago where in retrospect I think my date just wanted to grill me about cryptocurrency.
Does anyone actually care about @Oculus@MetaQuestVR rebranding, other than crusty VR developers? The thing about exponential growth is that the number of people who buy a Meta headset next year hopefully will dwarf the number of people who already have an Oculus headset.
I find myself having to set-up Raspberry Pis enough that going through the setup/config process is has become an annoying hurdle that causes me to delay starting things. Thanks to @thnk2wn for this cool setup script: https://t.co/CYkjcLK1zD
@cybereality Good start. Needs shadows to integrate and ground the objects in the scene. Otherwise, they look like they're floating. Don't worry, it happens to the best. Check out the difference between the objects in @Pixar 's Wall-E's toolbox versus mantlepiece items in Up.
@Anticleric Bro. Think of the pitch decks tho. I've got an awesome deep learning metaverse blockchain web 3.0 decentralized play I wan to tell you about. 🙃
Hey, #VR peeps, are there any good tools for modifying @unitygames scenes at runtime in VR, then saving out the results. The 5 minute build/deploy times are getting me down.
@RedOfPaw @ageofsquidmar Yeah, that's right, as photogrammetry doesn't handle transparency or shiny surfaces. I haven't used substance, although I did look at Mari. The price is prohibitive for now. Maybe some human AI hybrid tool where the human defines blocks of color and the AI does shading eg
Oof, it's 3AM ... but ... upgraded VR project to @Oculus SDK 35, which required me to install @unitygames 2019.3.f34. Some Vulkan startup debugging, and ... I can finally build and deploy a VR app to #OculusQuest2 again. Time to sleep the sleep of the righteous.