First create the main movements on deformers (often copying X3 or X4 to Y1). Then I refine the motions through the mesh on the necessary parameters, and also copy X5 to Y1 and Y3 (sometimes reflecting it depending on the overall movement)
#Live2D#Live2DTips
Check out this trick I made! 🎨 The side hair stays perfectly 3D even when the head rotates sideways—sharing as a reference, hope it’s useful for you all!
我製作了讓頭轉到側面時,側髮依然��持立體感的效果。作為參考,希望對大家有幫助
I've opened a BOOTH shop to sell animations!
They are made for Unity's Humanoid system so they can be used in VR Chat and other Unity-based programs
The first set is a collection of 3 cute poses. Use it to pose for photos or show off your avatar!
https://t.co/VnlVG9nvl4