@z2201022z There will be more, I got asymetric one which is under development for long time but I cannot work on it until I somewhat successful game to build my reputation
1 Month after release and it still sits small?
Stuff I done to this game:
- 5 significant updates where I nerfed game heavily
- Burned thru 25K Robux in ADs just to recive 700?
- Spent around 800 Hours In just studio alone
- Made few Shorts just to average 1.5K views
- Asked players for feedbacks and got no helpful advices
And more
Should I stop working on this game and start making "Slops" games?
There is so much more I done and failed, but I don't understand how this game failed?
@FlorenzoRblx It got such CCU because its probably easy to understand with decent core loop, while my game is overcomplicated for new players and somehow hard for them
Based from honest feedbacks I received so far, I plan to do these in next Fly it update:
- Every distraction will be locked as a small Quest
- Making UI layout less crowded
- P1 Mode will be free
- Server will show small UI for empty stations
- Will Remove Passive Money UI and script
- Will decrease loading from 30s to 10s
- Will add Daily rewards with streaks
- Most likely will decrease prices of most stuff because rarely anyone is buying anything and roblox algo doesn't like seeing that π₯
What do you think about this and what else should I add or change?
And Does anyone have idea how can I make stage 0 even easier to understand?
@MashySob I'll add Free P1 for all in hope to boost playtime, its gonna be weird for mobiles but it is what it is
And yeah I got funnels, most people don't pass stage 0 or once they arrive to Stage 1 they leave (because from that point they can die)
Why this video has 60% swipe rate?
I seen this one guy who does pretty similar thing and he averages millions of views with such content?
Write your opinions
@amaanmemon6786@albie_io I'll probably make it free for limited time to gain more players, I don't really want 1P mode because it ruins fun of playing with friends
And other problem, this is how controls look
For PC and Consoles this is easy asf to control
But for mobiles....