This is such a cozy vibe, moving through a liminal space with just the cute sound of your own bouncing. Sometimes a song plays, but never for too long. And you feel the space you would've also had outside of the game. The beautiful absence of modern distractions.
I had an AIWA stereo in my bedroom and I recorded one of my first full songs by bouncing two cassette tapes in the dual cassette deck. This is a sentimental skin.
Game that will never happen, but instead of alphabet ranking critters, their power and abilities depend entirely on the perceptive ability of each player. Plus side: the game doesn't need balancing and winning isn't the objective, it's gaining and exploring perception.
What a soundtrack, indeed! I'd never think I could feel sentimental about oil drilling, but the music is a window opening into just that. Probably a unique experience *not* like the dirty, grimy real oil drilling, so what would this modified experience be called?
A mostly forgotten game studio is reLINE Software. They created some lesser known but still pretty cool games (Legend of Faerghail, a fantasy RPG... or Dyter-07, a helicopter side-scrolling action game).
However, their most popular would have been Oil Imperium (or Black Gold) from 1989. I don't know how many of you played it, but I remember spending many, many game nights loading up this one. By the way, what a soundtrack!
I'm writing fanfiction about how you're inferior to me at being yucky and gross. I wonder what that says about your level of yumminess and cuteness. Yahoo!
@YetAgainBrave@themackdaddy94@CeraGibson Oh no a man who doesn’t know anything about me is writing fanfiction about how I’m inferior to him! I wonder what that says about his level of insecurity and competence. Yikes!!
@poe_collector If you say it's perfect, I feel like you're bopping me with a hammer of sarcasm. I'm not a mole, so please don't whack me, with all shooby-doo or Scooby Doo respect, madame. Unless you enjoy sarcasm for a reason no one will ever fathom.
@poe_collector Pardon me, Miss Jenkins—the LaCroix Jenkins I remember is a joyful being who is never too bent out of shape to appreciate irony.
*gets the Irony Detector out*
🚨🚨🚨
Okay, so maybe it is you.
Just thinking about capitalism, and looking at this beautiful game making the most of C64 hardware and combatting the built-in wastefulness of the modern era. That feels good. We can have more by using less.
These used to seem generic and disposable, and now the entire experience of recording stuff on cassette tape has accrued so much value (especially in association with the surrounding original environment) that you're like: I can't let good things go unnoticed anymore.
When I was a kid, I used my paper round money to buy blank audio cassettes… not for music, but to save my Commodore 64 games. (back-ups only of course)
For who else was this a regular weekend routine?
Princess Crown is a 1997 Saturn action-RPG. You play Gradriel, crowned queen of Valendria at thirteen, who sneaks out of her castle with the fairy Aria to stop an evil spirit that invaded Valendria to take control over her two older sisters.
Funny:
Next released "Too Close" on January 27, 1998. It rose to peak at #1 on the Billboard Hot 100 on April 25, 1998.
The FDA approved Viagra on March 27, 1998, right as "Too Close" was dominating the radio. Within weeks, pharmacists were filling 40,000 prescriptions a day.
Berzerk - Atari 2600 (1982)
A solitary figure sprinting for survival through a pitch black labyrinth. This legendary arcade port brought genuine anxiety to living rooms everywhere. Every screen generated a new room filled with mechanical enforcers programmed to eliminate intruders on sight. Survival meant threading the needle between enemy laser fire while avoiding deadly electrified walls.
The tension always reached its peak when a bouncing smiley face entered the arena. Evil Otto ignored all physical boundaries and could not be destroyed. This mechanic brilliantly prevented players from hiding and forced constant movement. That relentless pace and creeping dread essentially birthed the run and gun shooter genre.
Decades later, the sheer panic of outrunning Evil Otto remains a foundational triumph in action gaming history. 🤖
#Berzerk #Atari2600 #RetroGaming
Anyone underwhelmed by this movie should try digging into it forensically and meta-cognitively—there's a lot to be found for the truly curious.
⭐⭐⭐
shies away from being vulnerable and immersive but does heavy work unintentionally if you know where to look.
Just a side note for people who retweet this as an asserted, coded meta abstraction that is supposed to reveal something about themselves and absolve them of actually admitting it. Stop! This doesn't count as being honest. And challenging to decode doesn't make you smart.
@poe_collector The part where this imaginative question blooms lyrically feels beautiful and somehow the fact that "little child lies" rhymes with eyes feels like a children's nursery rhyme. So pretty clever writing.
If it's just you thinking this, I might need to preserve you in a museum.
Umihara Kawase is a 1994 SNES platformer built around a detailed, elastic rope physics system. You play a girl caught in a bizarre dream world full of walking fish. Equipped with a fishing line, she can swing and abseil from platform to platform using it as a grappling hook.