Automatically awarding a success for good roleplay, reasoning or decisions, as well as a performance, has in fact been allowed by the rules since Gygax was in charge.
It was 1998 when I watched a player perfectly describe and roleplay bypassing a trap and picking a lock in a group that'd been playing since 1st edition, a bunch of higher up engineers at Intel that I played with. This concept has been pretty damn standard among veteran players the entire time.
Perdón por mi opinión extremadamente woke, pero pedirle a una IA que genere escenas de maltratar a una mujer embarazada obligándola a hacer trabajos forzosos para disfrazar vuestra misoginia de opinión de gamer no me parece demasiado gracioso
https://t.co/Ut1wNREsTG
I’m absolutely honored to join the incredible cast of @finalfantasyvii & taking up the mantle of Sephiroth in this third installment. I know how important he is to so many, and I come at this with absolute respect & heart.
Excited for you all to experience Revelation! #FF7R
Cartoon Network shares fan art of Gumball Watterson in a bisexual sweater in their Instagram slideshow to celebrate Pride Month. 🏳️🌈💗
(🎨: paradox.emo on IG)
The average player is 36 years old.
People use games to relax, socialize, compete, and explore worlds in ways that movies and TV simply can't offer.
The idea that gaming is "just for kids" feels about 30 years out of date.
Daniel Craig said the reason James Bond movies got serious and dark was because of Austin Powers movies
“We had to destroy the myth because Mike Myers f*cked us.”
“I am a huge fan, but he made it impossible to do the gags."
I know it’s become pretty cliche and cringey to talk about at this point but if you’re under like 25 I cannot stress enough how one time Obama wore a tan suit and people spent a week arguing over whether or not it was demeaning to the Oval Office and they were serious about it.