Spikan ready to throw hands.
Decided to mess with line weights. Most the curves get "heavier" near their peaks, and the more downward-facing they are.
I think it turned out good, lol.
#Spectrobes
Been thinking about #Medabots a lot lately, so I doodled Spikan as a bot with a porcupine medal. Probably not a real medal, but I'm not back into Medabots enough yet to remember what all the medals were or what their strengths were.
#Spectrobes
Wonder what's gonna happen with the sets. Cause like unless the main guy's shop starts being used as an entry point for someone, it's extreamly unlikely that those specific areas would be found / travled again. Maybe it'll sit there as an entertainment maze? Who knows.
Just saw the Backrooms movie. Was pretty good, and I think did a good job of encapsulating the vibes of the series. It showed a bit of gore, which I was not expecting.
Apparently they didn't use cg so much, but actually built 30,000 sq ft of set for it! Actual insanity.
Updated the textures for C/A/F armor variants finally. Also made Titanium and Metalium have raw and processed versions (Titanium and Metalium look identical in each of their block forms rn outside their raw material texture).
#Spectrobes#Minecraft
Figured out how to get world stuffs into to Blender w/ Mineways.
Looks like everything has it's alpha + emissions set up. No texture anims, but eh. Only annoying thing is that I have to go into every material and change it from Linear --> Closest, else everything looks blurry.
@Bulbmin5000 Ooh, that'd be cool. Animals start becoming Krawl and stuff.
I wish we knew what they do with creatures. Krux is the only case we know of where Krawl juice interacted with flesh, and I kinda think he's an exception?
I do have some plans, tho.