Time flies. Spooklight Paradise is still very much alive. It's been hard work to set the foundation for a really cool game that will hopefully bring joy to many players out there once it is finished. 2020 will be a crucial year for us and the development process.
April update: We are currently working on improving our financial situation. The goal is to hire some talented developers and designers in 2019 to boost the progress and to meet future deadlines.
We have finally concluded the first stage in our AI development! To make our dialogue and interaction systems work smoothly, we will need to create massive content during the next months.
We haven't forgotten about the blog and roadmap, but dev > marketing for now :-)
The code architecture update of our major systems like inventory, crafting, physics and others is about to be completed. Next goal: First parts of our AI systems ๐
Our first update in 2018. You don't see much from us, because we're working more in the background atm. Nonetheless, we want to tell you what's going on ๐
#indiedev#indiegame#gamedev#pixelart#rpg
You didn't hear much from us lately. That's because we're currently preparing for the next weeks, which will be an intense phase of development.
We'll post updates very soon.