Just tweaking now...
Also fixing a bug where character proportions—like Asuka’s and others'—are being incorrectly compiled with the same values. Hoping to get that sorted in the next patch...
How about just keep politics out of the FGC? Let people vote and lean whichever way they want politically without making them feel like they have to closet their beliefs. What does it matter if we're all just tryna win at a game?
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@darezzi@Gosain__@Speedkicks Agree with this take. Also, this whole adding "phobe" at the end of every word just because we dont share your beliefs is rather annoying. No one's disrespecting whatever you believe in, you do you. Labeling the world as an "Islamaphobe" and saying its normal is rather ridiculous
Dear Rovers,
Since the official launch of Wuthering Waves, we have received a lot of valuable feedback and suggestions through social media and in-game surveys. We are genuinely grateful for your attention and support.
We apologize for the deficiencies and issues present in Wuthering Waves, our first fully independently developed and globally published game at Kuro Games. We understand that this has affected your gaming experience, and we are working to improve it for those who love the game.
We have been working on optimizations and iterations for the current 1.0 version, and the development of subsequent version updates is also underway. We will address some of the most discussed and concerned issues. You can check more details through the link: https://t.co/yj7IGoy0CF
I got a lot of claims yesterday after I talked about Xiaoyu's duck AOP. almost Xiaoyu players. But was I wrong to say it? The duck aop's avoid is too much. And since the aop has ssr attached, if you do ss aop, you can avoid the move of catching ss right. so normal AOP is enough
@PunkDaGod I agree and @JWonggg pretty much nailed it. I have 2 chars at the highest rank in Tekken so I would consider myself pretty high level. I play SF and other 2ds as well, and that's the first thing I noticed. There's way more 50/50 situations in 2ds.
@Bigbird_fgc Im just curious what Layout and button shortcuts you and Amjad use for DI and parry. Do you guys just use the regular input mk+mp for parry and l1 for DI?
Photo is what I use. I think 10 button layout is enough tbh.