@GreenValleyTON You have to keep mining ice to get a constant flow of water for your crops. That means having to find a way to power the drills through the night on the moon as well. No water flowing and the crops will die.
My game, B.C. Piezophile, is the most stable indie game ever made. Thats because it only crashes when its your fault and do something wrong to my game and break it. So next time you play my game just remember to be careful or you will crash your game. Thank you
So @Smitty_Games and I let a small pool of people loose on the Editor for the first time, for a first round of playtesting as well as a proof of concept test.
Overall we're VERY happy with the feedback and we even got shown a few bugs and issues that we hadn't seen before!
Below are some screenshots of the the first maps made by non-devs! it's been amazing to see and we can't wait for the full reveal announcement coming this month!
From MP maps to Simple mission designs, we've loved seeing our game come to life in the hands of it's first players.
Indie Dev is amazing. For a 2-Man team, I'm very proud of what we are making.
We are currently at 50.000 wishlist additions with our Command and Conquer inspired RTS called Fractured Alliance! Thanks for the help everyone!
Thanks as well for sharing and saving the previous post enough so that it got 140.000 views!
"We got to weightlessness, I immediately turned upside down and looked at the planet and then there was so much blackness. There was so much space. I didn’t expect to see so much space, and I kept saying that’s our planet! That’s our planet! It was the same feeling I got when my kids were born, and I was like, ‘That's my baby! That’s my baby!’ I had that same feeling where I’m seeing it for the first time, and it was beautiful."— Emily Calandrelli, NS-28 Astronaut