@pizzaruben and I have been working on this one for over a year now. It's wild that we finished a game.
(leave a rating or comment on itch if you play it please and thank you π)
#gamedev#indiegames#unity3d
Stickball is an interactive narrative about grief and finding transcendence on the streets of Brooklyn.
βΎοΈHit a Home Run
πRun across the street
π« Catch your breath
Available now https://t.co/8QWrRhqguG
#PitchYaGame
crazy keyboard idea:
An ergo split with a trackball like the Charybdis, but the ball is made of some sort of conductive metal. When you are touching the ball, it acts as a layer switch to turn some keys into mouse buttons automatically.
@Papapishu plus the API is good. I used to have scripts to generate custom reports based off certain criteria. But now there's better dashboard tools so they're unnecessary. budgeting is one thing that feels great to self host because you really should have 100% control over that data...
@Papapishu been running Actual for almost a year. it's great iff you like YNAB style budgeting. bank syncing works pretty well (every so often it will fail to recognize a pair of matching transactions as a transfer but it's easy to fix up). The rule system for categorizing is sweet
@pita_akm Tomba 2. I first played it when I was not old enough to have any clue what was going on, so it's so mysterious and fantastical in my memories compared to the actual game which is kind of underwhelming and annoying
despite being The Torment Nexus, the Internet is such a beautiful place full of wonder. just found an insta acct of a guy who takes his RC cars to skate parks and films them doing stunts