The Camera Editor from Lumia lets you quickly set up a camera control system in #unrealengine with #osc, #midi or #dmx support. Combined with a #3Dconnexion SpaceMouse, it becomes very easy to position and adjust cameras precisely.
https://t.co/jZmhwhdIra
Workflow that shows how you can route the Video from #unrealengine via #NDI to #resolume . Lumia makes it very easy to setup a #vjing setup with visuals based on Unreal, driven by #abletonlive.
In this example I show how Lumia makes it easy to connect #MIDI devices in #Unrealengine and use them to control a #DMX device that also reacts to FFT audio data.
Since the data is processed across different value ranges, we use the FlexGraph to remap and combine the data.
In this example I show how to use Lumia (https://t.co/jZmhwhdIra) in Unreal to drive Sequencer animation with audio.
I also show how the FlexGraph can reroute the signal at runtime and fine-tune it using a curve.
#UnrealEngine#ASIO#VJing#LiveVisuals
Here I’m showing a workflow for routing audio from Ableton Live into Unreal Engine. For this, I’m using ASIO Link Pro https://t.co/hyynvpJjV5
Thanks to ASIO, the latency is extremely low.
#UnrealEngine#ASIO#VJing#LiveVisuals
I’m building Lumia, a toolkit for Audio, MIDI, OSC and DMX-driven Unreal engine projects.
I’d love feedback on the concept and videos:
https://t.co/jZmhwhdIra
Does this solve a problem you’ve had in UE?
#UnrealEngine#VJing#LiveVisuals#CreativeCoding#DMX#OSC#MIDI